I've been having this issue lately when trying to compile maps for EP2, forgive me if this has been posted before, but when it gets to PortalFlow the compile comes to a complete stop. It doesn't give up and move on like it would normally if there was some sort of failure, so I looked at it in Task Manager and vvis is only using about 32MB of memory. I think Windows 7 is putting a limit on the amount of memory the process is allowed to use, and I was wondering how to fix that, since this problem never came up on XP.
[QUOTE=Umbreon;20935270]I've been having this issue lately when trying to compile maps for EP2, forgive me if this has been posted before, but when it gets to PortalFlow the compile comes to a complete stop. It doesn't give up and move on like it would normally if there was some sort of failure, so I looked at it in Task Manager and vvis is only using about 32MB of memory. I think Windows 7 is putting a limit on the amount of memory the process is allowed to use, and I was wondering how to fix that, since this problem never came up on XP.[/QUOTE]
VVis doesn't use that much memory for me either, it just sounds like your map is poorly optimized.
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