When loading my map in GMod, it gets half way, then crashes.
8 replies, posted
I've compiled my map, put in the right directory, and tryed to load it in GMod, but when it gets half way, GMod crashes; saying "hl2 has encountered an error", something like that.
I've used the problem finder in hammer and it did find a couple of errors, nothing major, but i fixed them anyway, still didn't work.
I ran my compile log through the interlopers compile log checker, and fixed the problems, still didn't work.
I tryed copying my map into a new file, renaming it, and compiling it again, but the fucker still won't load in GMod.
Seriously, what the fuck is wrong?
Thanks in advance.
Does it work in other games? Try running it in EP2, post the compile log here also.
Are you using something like env_laser? I've had problems with that before. Compile log would also help.
[QUOTE=MightyHaku;18095922]You compiling for L4D?[/QUOTE]
No. Doesn't work in episode 2.
Are you making it with L4D tools? Because you have to use the normal SDK. To me it seems that you are either compiling for L4D or then you are using L4D tools since it defaultly makes the map into L4D folder.
"Writing c:\program files (x86)\steam\steamapps\common\left 4 dead\sdk_content\mapsrc\haunted.bsp
19 seconds elapsed"
He's using the Orangebox SDK, but his VMF is in the L4D directory.
RESOLVED
The script I had for a vehicle was wrong. Duh.
Sorry, you need to Log In to post a reply to this thread.