every time a make a new block (in my case a building)
so when i compile the it is gone plz help
[quote=half of everyone on Facepunch]Post the compile log.[/quote]
In [noparse][code][/code][/noparse] tags please.
I've been talking to about half of FP, and we've all agreed we would like the compile log.
[QUOTE=~ZOMG;20783201]I've been talking to about half of FP, and we've all agreed we would like the compile log.[/QUOTE]
Yes.
But I dont need a compile log to figure out that you (maybe, perhaps) hit the brush limit.
Ah! Ninja!
Best question ever.
You need to give us more information on your problem for us to be the shining gods that we are and fix it.
Or in most cases, Terrenteller to drop by and ninja us all with his elaborate, well-written, informative, helpful and link-filled solution.
:h:Terrenteller.
Ah! Automerge!
[editline]08:28PM[/editline]
Wut?
I think you need to save in order for changes to get compiled?
[QUOTE=kasperhimself;20783781]now all my prop's are shiny[/QUOTE]
[url=http://developer.valvesoftware.com/wiki/Cubemaps]Cubemaps[/url]
and my infodecals have there own background,
[QUOTE=kasperhimself;20783930]and my infodecals have there own background,[/QUOTE]
What?
[editline]04:01PM[/editline]
Post another compile log.
[QUOTE=kasperhimself;20783539]long ass compile log with NO code tags[/QUOTE]
[QUOTE=laharlsblade;20782979]In [noparse][code][/code][/noparse] tags please.[/QUOTE]
Reading fail. Come on man, I'm trying to preempt this, and you aren't helping.
i will post picture
[noparse][img][/img][/noparse]
Just in case.
Not that he'll even read it. :v:
[QUOTE=laharlsblade;20784104][noparse][img][/img][/noparse]
Just in case.
Not that he'll even read it. :v:[/QUOTE]
I was thinking the same thing. :v:
the cubemap helps, thx guys
[QUOTE=kasperhimself;20784173]the cubemap helps, thx guys[/QUOTE]
No problem.
[quote][code][b][i][u]Now for your next lesson...[/u][/i][/b][/code][/quote]
[noparse][quote][code][b][i][u]text[/u][/i][/b][/code][/quote][/noparse]
And [noparse][noparse][/noparse][/noparse] to stop that shit from working.
I just noparsed noparse. :cool:
Ah yes, and I forgot to add this back in: [lua]Kick
Ass[/lua]
[noparse][lua][/lua][/noparse]. Sadly, you can't use any other tag inside lua.
However, [noparse][u][lua][/lua][/u][/noparse] gets you this:
[u][lua]Man I'm getting too into this[/lua][/u]
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