hi!
Im trying to make a map, and theres a mirror involved. But when you stand at an almost 45 degree angle left or right, it disappears, whats happened? :(
Thanks in advance!
I had same problem. But I had 2 mirrors in room. maybe you have 2 mirrors in room?
have you got water or another mirror elsewhere in your map?
The steam engine is only capable of rendering one reflection map at a time, which means you can only have one visible to the engine at once.
If two get rendered, then the reflection map from the latest mirrors rendered is also rendered on ant other mirrors, and if such a mirror is facing another way, it might not render anything at all, as it will be essentially reflecting 'outisde' the map.
Generally speaking, you need to make sure there is only one mirror visible to the renderer at a time with help of BSP optimization - however, if you've got no idea how to get started doing that, you should probably only allow yourself one reflective surface in the entire level, just to be safe.
[QUOTE=Khuskan;18107798]have you got water or another mirror elsewhere in your map?
The steam engine is only capable of rendering one reflection map at a time, which means you can only have one visible to the engine at once.
If two get rendered, then the reflection map from the latest mirrors rendered is also rendered on ant other mirrors, and if such a mirror is facing another way, it might not render anything at all, as it will be essentially reflecting 'outisde' the map.
Generally speaking, you need to make sure there is only one mirror visible to the renderer at a time with help of BSP optimization - however, if you've got no idea how to get started doing that, you should probably only allow yourself one reflective surface in the entire level, just to be safe.[/QUOTE]
hmm... i havnt added any others.
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