• [TUT]How to Make Water in Source SDK
    8 replies, posted
[B]STEP 1:[/B] Select the "NoDraw" texture. [IMG]http://media.steampowered.com/steamcommunity/public/images/avatars/0e/0e9559016dff2e1eba696fd487dc81631da9664c_full.jpg[/IMG] [B]STEP 2:[/B] Make the block however big or small you want it to be. [B]STEP 3:[/B] Go to the "Toggle Texture Application" tool. [B]STEP 4:[/B] Click on browse, and type in "water" for the search. [B]STEP 5[/B] Select the water texure you want. Low-Quality water textures will look like: [IMG]http://i.imgur.com/3mnezdU.jpg[/IMG] High-Quality textures look like: [IMG]http://i.imgur.com/4dMMWPN.jpg[/IMG] [B]STEP 8:[/B] Right-Click on the NoDraw block. You now just created water! [IMG]http://gamersushi.com/wp-content/uploads/2011/06/hl2-water-hazard.jpg[/IMG]
Wow
After 5 years of mapping without water, someone finally made a tutorial. Thank god for OP.
No, we don't know how to make water.
Um, I am lost. Where do I find the NoDraw texture???? Pls help
why is it when i make water it doesnt show up in my map when i compile ?
[QUOTE=Firegod522;45025624]why is it when i make water it doesnt show up in my map when i compile ?[/QUOTE] You're Firegod, not Watergod.
[QUOTE=Firegod522;45025624]why is it when i make water it doesnt show up in my map when i compile ?[/QUOTE] Your map has most likely got a leak, so all the water runs while it's compiling.
[QUOTE=Zyx;45026931]Your map has most likely got a leak, so all the water runs while it's compiling.[/QUOTE] This... makes sense.
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