[quote=]could not find lights.rad in lights.rad[/quote]
Don't know if this could cause it, but see if editing out all light textures will work. (save to new file first if there's alot)
Yeah, that popped up in the errorChecker program I just installed as well.
As well as two leaks, apparently... I don't see how it can be leaked though >_<
It's a fully enclosed box, with a displacement in it, that's it O_o
Displacements don't seal your map.
Ok, I've actually removed the displacement, it's a box. That's it now.
And still, crashes when I touch the walls, ceiling or floor.
I'm still spawning inside the floor as well >_<
Another victim!
I have seen no fixes. :fuck:
[url]http://www.facepunch.com/showthread.php?t=783904[/url]
[url]http://www.facepunch.com/showthread.php?t=783033[/url]
Second one was me as well ;)
But thread died without an answer, so I made this new one with the compile log ETC
[QUOTE=Chris220;16438823]Second one was me as well ;)
But thread died without an answer, so I made this new one with the compile log ETC[/QUOTE]
There is no answer. Maybe its a game we have...
Well, that sucks >_<
I only have Garry's Mod and TF2, so I guess there's no chance at all of me making maps then :(
I was really looking forward to it as well :((
[QUOTE=Chris220;16439110]Well, that sucks >_<
I only have Garry's Mod and TF2, so I guess there's no chance at all of me making maps then :(
I was really looking forward to it as well :(([/QUOTE]
It works in ep2 at least. :buddy::hf::buddy:
If only I had hl2... then I could probably map no problem at all...
I don't wanna buy it just so I can map though, seeing as it might not work, and I've already played through the entire game.
[QUOTE=Chris220;16439665]If only I had hl2... then I could probably map no problem at all...
I don't wanna buy it just so I can map though, seeing as it might not work, and I've already played through the entire game.[/QUOTE]
It's worth buying hl2, considering all the mods created already.
some mods are great.
I suppose... I might do that :P
[QUOTE=Chris220;16437855]I'm still spawning inside the floor as well >_<[/QUOTE]
Put your info_player_start higher up. Like, floating about 16 units away from everything and (should be) problem solved.
Ok, thanks.
If I ever get my map working, then I'll be able to put that knowledge to good use :)
@Chris220:
Did u ever get around this problem? I have the exact same error and I still don't know what to make of it... :(
VRAD fucking up.
Don't launch Garry's Mod from hammer editor, load it up on steam normally.
I personally use HL2:DM to test my maps. Ten I port them to GMod, try playing the map in TF2.
I made a box with the dimentions 1024x1024x512, made each side a displacement and subdivided them. Drew a skybox around them and then compiled. As soon as it loads up in any game, as soon as you get below a certain level, it crashes.
It's a bit odd.
[QUOTE=SylverSun;19374523]I made a box with the dimentions 1024x1024x512, made each side a displacement and subdivided them. Drew a skybox around them and then compiled. As soon as it loads up in any game, as soon as you get below a certain level, it crashes.
It's a bit odd.[/QUOTE]
An overly high density of displacement vertices causes the ep2 engine to crash.
I'm trying to make a map with a massive displacement cave, garrysmod never gets a chance to load, it just dies at 90% loaded. probably too dense since it loads when i hide the cave.
[QUOTE=Kamekazi;31733334]I'm trying to make a map with a massive displacement cave, garrysmod never gets a chance to load, it just dies at 90% loaded. probably too dense since it loads when i hide the cave.[/QUOTE]
Post in the Megathread, Thats what its there for, Dont revive old threads.
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