Is there an easy way to add a custom texture to hammer editor? Currently I just want to add a credit texture to add to my map, but in the future I may want other textures. Any help?
There is a thread for questions so use that next time: [url]http://facepunch.com/showthread.php?t=1250206[/url]
Anyways, create a folder in your materials folder for the game that you are mapping for and call it whatever you want.
Convert your picture to a VTF using [URL="http://nemesis.thewavelength.net/index.php?c=178"]this program[/URL] via importing it.
After you convert it create a VMT for it by using the drop down bar labeled "tools" at the top.
[IMG]http://puu.sh/a1c8W/9d11355c67.png[/IMG]
Set the BaseTexture1 to this format and press ok.
[IMG]http://puu.sh/a1cdV/5bfb6aeb94.png[/IMG]
Throw the VMT and the VTF in your game folder, and hammer will autoupdate once they are there.
Just search for the texture name and it is there.
To create a see-threw (decal) texture visit [URL="http://source.gamebanana.com/tuts/6640"]this guide[/URL].
Have fun mapping :)
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