• Color and mood concept art for my next CS:GO level (CT-spawn) + some wip sceens
    5 replies, posted
[IMG_thumb]http://cloud-4.steampowered.com/ugc/570021503779774499/DDE8E30DC37AA817E415CBC4A52BC6580124B955/2048x1136.resizedimage[/IMG_thumb] Color and mood concept for my next CS:GO level, artwork by my good friend (thats also helping out with custom models) Bomb/defuse map set onboard on a Super Aircraft carrier, ETA a few more weeks ...anyways if I happen to have anyone of you guys on my friends list I just updated the wip-version for you to test, still rough but the layout is there, here are some additional pictures (obs the overview has not been updates etc): b-site [IMG_thumb]http://i.imgur.com/RVSWhtZ.jpg[/IMG_thumb] lower corridor (connector B-site, CT-side) [IMG_thumb]http://i.imgur.com/Ng05P5U.jpg[/IMG_thumb] pilot escalator (connector A-site, CT-side) [IMG_thumb]http://i.imgur.com/JjSUme0.jpg[/IMG_thumb] ship hull access (connector A-site, T-side) [IMG_thumb]http://i.imgur.com/oevA3Yi.jpg[/IMG_thumb] flight deck (a-site) [IMG_thumb]http://i.imgur.com/750bMw9.jpg[/IMG_thumb]
Lighting and texturing are really really nice. Your brushwork and shadowplay not so much (I like the colors of the lights but they're rather boring to look at and the lighting is a bit uniform)
Lightmap scale is obviously too low in key areas.
yeah fast compile etc, so stuff might look a little bad (compared to final compile), need more shadows agree! now when the layout is more or less complete I'm going to start working on each area, tweak textures etc, still have a few vanilla cs:go textures that needs to be replaced with custom ones
The F-117 was retired, I'd remove it.
[QUOTE=Natalya;45564917]The F-117 was retired, I'd remove it.[/QUOTE] so is the f9 panther, doesn't stop them from being two of my favorite planes ;) might replace them with some other propper stuff, as long it doesn't cost me too much money ...that f-117 is bsp tho...love :/
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