• A Cool Camera
    8 replies, posted
Iam making a mod in the style of SMB. What would I use to make a thirdperson camera that follows the player?
I don't think that has anything to do with mapping.
[url]http://www.facepunch.com/forumdisplay.php?f=65[/url] Perhaps?
thirdperson thirdperson_mayamode
[QUOTE=AmericanPinata;19065041]Iam making a mod in the style of SMB. What would I use to make a thirdperson camera that follows the player?[/QUOTE] Best way would be programming.
You could probably hack it using a viewcontrol somehow bound to the player's movements, but i think code will be the best option. It's easier to script in UDK.
[QUOTE=IronPhoenix;19077971]You could probably hack it using a viewcontrol somehow bound to the player's movements, but i think code will be the best option. It's easier to script in UDK.[/QUOTE] I've been looking into UDK, but I hate how everything is props (I know most engines are like that).
I suppose you could have a camera pointing at the player, and an output "on spawn - setparent - !player" and do the same for a monitor floating in front of the player. Something Like that. I don't know.
[QUOTE=Zally13;19078259]I've been looking into UDK, but I hate how everything is props (I know most engines are like that).[/QUOTE] It allows you to make things much more dynamic. You can scale props, and you can also make them destructible.
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