If anyone is interested here are all the maps for l4d2, decompiled.
[url]http://downloads.ausimus.net/L4D2/MapSources/l4d2mapsrc_v3.7z[/url]
[QUOTE=ausimus;19315562]If anyone is interested here are all the maps for l4d2, decompiled.
[url]http://deepsource.nuclearvelocity.com/static/downloads/l4d2mapsrc.7z[/url][/QUOTE]
How did you get this source?
Did you de-compile them?
Will they compile without errors using the just released l4d2 authoring tools (Hammer)?
Update:
I followed the link to your site above so I have the answers.
I am mostly interested in changing the entities, so I will use your sources,
update the entities and then use the -onlyents option in vbsp to update the original maps.
Hopefully!
If that doesn't work I will update my BSPEdit program to work with l4d2 maps.
[url]http://filebase.bots-united.com/index.php?act=view&id=177[/url]
Thanks again for this.
Valve says they will release these maps sources, who knows when if when.
Thanks!
no problem, I didn't decompile them. They will compile just fine, as i have tested.
Reporting as warez
but not before downloading :dance:
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