• l4d2 Decompiled Maps
    3 replies, posted
If anyone is interested here are all the maps for l4d2, decompiled. [url]http://downloads.ausimus.net/L4D2/MapSources/l4d2mapsrc_v3.7z[/url]
[QUOTE=ausimus;19315562]If anyone is interested here are all the maps for l4d2, decompiled. [url]http://deepsource.nuclearvelocity.com/static/downloads/l4d2mapsrc.7z[/url][/QUOTE] How did you get this source? Did you de-compile them? Will they compile without errors using the just released l4d2 authoring tools (Hammer)? Update: I followed the link to your site above so I have the answers. I am mostly interested in changing the entities, so I will use your sources, update the entities and then use the -onlyents option in vbsp to update the original maps. Hopefully! If that doesn't work I will update my BSPEdit program to work with l4d2 maps. [url]http://filebase.bots-united.com/index.php?act=view&id=177[/url] Thanks again for this. Valve says they will release these maps sources, who knows when if when. Thanks!
no problem, I didn't decompile them. They will compile just fine, as i have tested.
Reporting as warez but not before downloading :dance:
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