Ok a new TF2 update just hit and guess what? Yep hammer is fucked.
[URL=http://img404.imageshack.us/i/hammerbug01.jpg/][IMG]http://img404.imageshack.us/img404/8596/hammerbug01.th.jpg[/IMG][/URL]
I am pretty sure this is just in the TF2 version of hammer. Nevertheless I just wanted to let people know that its not a graphics card bug or something.
I really hope this is fixed soon. :S
Make sure you check your Game Data Files are still there. If not, add in base.fgd and tf.fgd
I don't have tf2, but it looks like that kind of bug.
OP is raged.
Defo rage case on our hands.
Calm down bud, everything will be fine.
Huh? I am not [i]that[/i] pissed off per-say. Its just frustrating not being able to use hammer. :/
You are raging. You have an avatar with FFFFFFFFFFFFFFFFFFFFFFFF on it. YOU ARE RAGING CALM DOWN.
it happens to me on EP2 too
[editline]03:42AM[/editline]
does anyone know of a quick fix?
Huh wow, every sdk mode is fudged. Welp I guess we'll just have to wait for a fix.
Like the above posts, only happens to me via the orangebox engine.
[img_thumb]http://img22.imageshack.us/img22/726/hammerbork1.png[/img_thumb]
Don't know if it's related, but:
[img_thumb]http://img534.imageshack.us/img534/6674/hammerbork2.png[/img_thumb]
There's already a thread about this on the steam forums, so I guess we'll just have to wait for Valve to fix this.
Heres a temporary fix, it isn't pretty but you can use hammer.
[url]http://www.facepunch.com/showpost.php?p=21647066&postcount=15[/url]
hmm... my hammer still seems to work... i dunno lol
anyone notice the sculpt in the displacement tools
Yeah I was looking for some info on that. I didn't really understand what it was. Anyone got more info?
[editline]04:57PM[/editline]
hm seems pretty nice.
I'm having this error with L4D hammer, DOD Hammer, TF2 Hammer, and EP1 Hammer
HELP! I don't want to have to lower my direct x level
Getting this in Orange Box/Portal.
I really need to finish this map and I can't!
[editline]08:51PM[/editline]
Using the DX8 fix just caused it to say half the materials are missing
I took a real quick look at sculpt, and it seems a way too complex alternative for the usual method of shaping displacements, I am sure it has a more complex reason behind it.
I spotted the word "Carve" in the sculpt function. I don't like that word.
Try clicking Refresh SDK Content, it might work. If you don't believe me ask 3kliksphillip's videos like "Source SDK Tutorial - Setting up"
[QUOTE=Firegod522;21668373]Won't do any good. Valve broke ep2 as well.[/QUOTE]
Well ok, then we wait for a fix..... But I will NOT go back to DirectX 8 or 8.1, this broken update is worse than the update that caused the TF2 models & hats to show up as black
[QUOTE=BenjaminTennison;21666381]Try clicking Refresh SDK Content, it might work. If you don't believe me ask 3kliksphillip's videos like "Source SDK Tutorial - Setting up"[/QUOTE]
Won't do any good. Valve broke ep2 as well.
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