• Making the Citadels core in a custom map.
    2 replies, posted
yea title says it I was wondering how a citadel core would be made in Hammer. My map consist of a building and a combineish spot and I though it'd be cool to add the core to throw stuff into (such as noob bodys lol) Or props that we just feel like tossing into a black hole that has been contained. Point being I was wondering how its done. I have tried Env_Citadel_Core entity but it wasn't right.
[url]https://developer.valvesoftware.com/wiki/Prop_coreball[/url] There you go. Oh also this: [url]http://www.halfwit-2.com/?page=tutorials&id=167[/url] Since it has to be at specific co-ordinates.
Thanks. I could have never of found this out. I'm a noob at mapping but one day i'll be helping others.
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