Just wondering if there's a way to temporarily disable/ignore controls during a certain even.
-snibbz-
They do it in the L4D commentary.
Maybe try googling for that?
I think you can use cameras to give the impression of disabled movement, if not you could try using a trigger_once to move an invisible func_movelinear onto where the player is standing to stop them from moving.
[QUOTE=Sodisna;19784372]Just wondering if there's a way to temporarily disable/ignore controls during a certain even.[/QUOTE]
game_ui?
[url]http://developer.valvesoftware.com/wiki/Game_ui[/url]
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