hey guys, I just need to know how to make a map have 0 gravity for all the physics props, I still want the player to have gravity, just the props and ragdolls to float around. Thanks in advance :D
Encase the entire map in a trigger_gravity brush ent.
it doesnt work for some reason :/ im not doing anything wrong that I know of.
Trigger_vphysics_motion
Not a trigger_gravity.
[QUOTE=CoolCorky;21754773]Encase the entire map in a trigger_gravity brush ent.[/QUOTE]
Trigger_brush ent?
Should that be a trigger_brush function?
Thanks ViralHatred that worked :D
[QUOTE=Proj3ct_ZeRo;21755853]Thanks ViralHatred that worked :D[/QUOTE]
Also works on func_physbox too!
I found this trigger out when creating some complex entity work. It's a beauty.
Yeah it works great, you helped alot thanks :D
Since my question is related I'll just ask it here. Does this affect the player as well? Or what would I have to do to make it so?
[QUOTE=Northern Petrol;21779486]Since my question is related I'll just ask it here. Does this affect the player as well? Or what would I have to do to make it so?[/QUOTE]
Yes it will, setting it to 0 motion will seriously ruin your day.
Yes it affects the player, if you choose it to do so.
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