I have sprites in my map but the black border where it should be transparent is showing in-game.
Could this be a specific sprite problem?
Picture can be provided but my problem should be self-explanatory.
Set the render mode to world space glow.
[QUOTE=ryan1271;21983649]I have sprites in my map but the black border where it should be transparent is showing in-game.
Could this be a specific sprite problem?
Picture can be provided but my problem should be self-explanatory.[/QUOTE]
Make sure you have the render mode of the sprite set to "World Space Glow"
:ninja:
Thanks, I was having this problem all morning. I have another problem though.
My props aren't being lit correctly. Why is this?
[img]http://img412.imageshack.us/img412/3895/newhavoc10000.jpg[/img]
I know I'm late but, make an env_cubemap 64 units (Player visual height) from the ground. Then compile the map and in-game type "Buildcubemaps" in the console. Hope it works out. [img]http://www.facepunch.com/fp/rating/heart.png[/img]
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