• Func_tracktrain & one other thing.
    6 replies, posted
Ok, I am having a very annoying problem with func_tracktrains, no matter how I use them they always rotate anything I have parented to them, 90 degrees on the Y Axis. And the other thing, is there any way to put a increase on logic_compares?
[b]func_moveliner[/b] Thats the other one, if im not correct then i apologize. [editline]08:11AM[/editline] But im pretty sure thats the other one. :clint:
Yes, well I find trains easier to use, and for now the only fix is to rotate the objects -90 degrees.
Fatman, just rotate them 90 degrees in hammer so that way they are facing the right way in game.
isn't there a flag?
There is, but it doesn't always work. The best thing to do is to use firegods solution.
If you don't need the ability for the train to turn (but still follow path_corners) then use func_train instead. [url]http://developer.valvesoftware.com/wiki/Func_train[/url]
Sorry, you need to Log In to post a reply to this thread.