• AI movement
    2 replies, posted
Hey guys, I'm tripped up with some NPC scripting right now. I don't have much experience in that area. What I want to do is have metrocops continously spawn and rally towards a certain point on the map. I already have the npcs spawn with a template maker and have them follow a path track but the problem is they move in walking speed. I want them to run towards the rally and ignore the player, how would I go about doing this?
Ai_relationship for them to ignore the player.
[url]http://developer.valvesoftware.com/wiki/Assault[/url] :v:
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