• GM_SHIP2! (W.I.P.)
    374 replies, posted
[b]Nearly everyone knows gm_ship ,but now i am making lots of better ship.[/b] [b] Other pages have too images !!! [/b] [url]http://forums.facepunchstudios.com/showpost.php?p=6797511&postcount=46[/url] [url]http://forums.facepunchstudios.com/showpost.php?p=7026294&postcount=112[/url] [url]http://forums.facepunchstudios.com/showpost.php?p=7107364&postcount=138[/url] [b]Info[/b] Going to have: Admin room (bigger) Harbor system Sealdoors Alarm Working hull Car/building deck Lifeboats Maybe a crane Bilge Command bridge Cabins Melon thing for melon rp :) Captain cabin (mayor room) and ... [b]Progress[/b] Bilge and lowerdecks 100% Cardeck 100% Middledecks 100% Upperdecks 100% Other things 100% [img]http://xs318.xs.to/xs318/07314/gm_ship20007.jpg[/img] [img]http://xs318.xs.to/xs318/07314/gm_ship20006.jpg[/img] [img]http://xs318.xs.to/xs318/07314/gm_ship20005.jpg[/img] [img]http://xs318.xs.to/xs318/07314/gm_ship20000.jpg[/img] [img]http://xs318.xs.to/xs318/07316/gm_ship20009.jpg[/img] [spoiler] I like mapping kings and gold stars! [/spoiler]
Nice... :D
Nice map! I give mapping king already.
It's OK But needs more pipes :D
I like the new version. Is it from scratch?
Do i make the cardeck?
That would be nice for building :) ( just imagine creating loads on top of it and then sinking it ! :D
Awesome, It's looking good, I liked the first one, good luck with this one.
[QUOTE=Shadow801]That would be nice for building :) ( just imagine creating loads on top of it and then sinking it ! :D[/QUOTE] Ok, i make the cardeck.
Warehouse Room. Crates Galore.
I will make cargo hold.
Make like a ferry part were all the cars, bikes and trucks go.
[quote] But i need someone to make textures. Can anyone? [/quote] I can-ish. If you get me the textures you want I can convert them into VTF's.
[QUOTE=Garfy]I can-ish. If you get me the textures you want I can convert them into VTF's.[/QUOTE] Thank you i am trying to find.
like a boss.
[QUOTE=Garfy]My MSN is [email]garfy46@hotmail.co.uk[/email], So just send me links to textures. :)[/QUOTE] I donät have msn.
Yay this is going to be great. :D
Good job looking very pro. =D
Does the ship actually sink with out lag this time? Other than that the first one was great!
Update...
In some places it doesn't look too much like a ship.
[QUOTE=MrShitter]In some places it doesn't look too much like a ship.[/QUOTE] These are only the lowerdecks. When i go to make the upper decks the ship will look better.
On the previous version of this map, the sink button only created incredible lag. It did sink, but it was completely unplayable. If that is fixed in this version, I will be very happy.
[img]http://xs318.xs.to/xs318/07316/gm_ship20010.jpg[/img] [b]Edit:[/b] When you put client/prop/npc to powerboxes will be: [img]http://xs318.xs.to/xs318/07316/gm_ship20018.jpg[/img]
Yay for HL1 Style electric explosions!
[QUOTE=Shadow801]Yay for HL1 Style electric explosions![/QUOTE] Well at least It looks good.
HL1 Style is a good thing :dance:
The lighting in these pictures is pretty wack. [img]http://xs318.xs.to/xs318/07316/gm_ship20009.jpg[/img] [img]http://xs318.xs.to/xs318/07314/gm_ship20006.jpg[/img] I haven't mapped since Jedi Academy, but aren't there shaderlights or something else you can use? Something that wouldn't leave a massively overbright circle around the fixture model?
I have fixed some of these lights. [b]Edit:[/b] I need good info and warning textures.
I know! There's a Crapload of decals i used in Arctic in a Zip file on my filefront page, there's some decent Info signs like 'engine room' and Drrection signs, Let me find you a link.
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