• Retrying to make a RP Map
    23 replies, posted
Its all my content this time. I forgot to put cube maps in here so there are some reflectivity errors. [img]http://img706.imageshack.us/img706/4579/rpdistrict30002.jpg[/img] [img]http://img690.imageshack.us/img690/7230/rpdistrict30003.jpg[/img] [img]http://img97.imageshack.us/img97/6743/rpdistrict30004.jpg[/img] [img]http://img4.imageshack.us/img4/1483/rpdistrict30005.jpg[/img] [img]http://img682.imageshack.us/img682/6814/rpdistrict30006.jpg[/img] [img]http://img682.imageshack.us/img682/8052/rpdistrict30007.jpg[/img] [img]http://img522.imageshack.us/img522/8539/rpdistrict30008.jpg[/img] [img]http://img94.imageshack.us/img94/2434/rpdistrict30009.jpg[/img] [img]http://img59.imageshack.us/img59/209/rpdistrict30010.jpg[/img] [img]http://img513.imageshack.us/img513/8643/rpdistrict30011.jpg[/img] [img]http://img682.imageshack.us/img682/52/rpdistrict30012.jpg[/img] Changed the white colored walls. [img]http://img269.imageshack.us/img269/4811/rpdistrict30013.jpg[/img] [img]http://img268.imageshack.us/img268/395/rpdistrict30014.jpg[/img]
It looks okay. Nothing amazing, but it doesn't suck.
wow that looks pretty good so far
I have 1 thing that I see that you could improve on. It's not even that major of a change. When making doorframes, make them with the door texture that the door is. Then move the texture around until you get a great looking doorframe. Love the map so far though. Like the lighting too. NOTE: When you have the doorframes sorted out, don't worry about making one every time. Just shift+drag and copy. It's a real time-saver.
Looks pretty good so far. Can you post an overview of the map?
The overall atmosphere looks okay, but it's far too blocky, add some detail.
Right now thats all there is im going to add a lot more this weekend when i get time to, but thanks for the positive comments this time, made me feel good :D
It's pretty generic. It's not bad, just nothing special. [editline]08:08PM[/editline] And the lighting pretty bland.
I think im going to put HDR back on it, it looked a lot better. By the way, before when i made an Non-Generic rp map everyone hated it.
[QUOTE=HoliestCow;20026326]I think im going to put HDR back on it, it looked a lot better. By the way, before when i made an Non-Generic rp map everyone hated it.[/QUOTE] That's how FP works. Could say that fp has a period
Thanks for the tip :D
I'm sure the reason you're other "non-generic" map was unpopular had nothing to do with it's originality.
Well could one Used Apartment building that was released for free ruin a map, but anyway forget that lets focus on something new.
With enough work, this could be another generic HL2 themed RP map that no one will ever run on a server. Seriously, I see no reason for any server to run this. It looks like an overwhelmingly generic map that brings nothing new to the table.
Well what makes your map one that people would run on a server?
Seconding the need for more originality in the mapping board. I'm not an RP-er, so I don't know if this is done, but why not fill up the rooms with props and details, to make the interiors look realistic? Cabinets, stoves, refrigerators, furniture, lighting, beds, there's a ton of room to innovate.
Well Static props i can but physics get minged by people on rp servers.
[QUOTE=HoliestCow;20028246]Well Static props i can but physics get minged by people on rp servers.[/QUOTE] Static props are fine, as long as there's some beauty to it. If you need to, use [url=http://developer.valvesoftware.com/wiki/Propper]propper[/url], it's fantastic for detailed static brushwork. Then you can [url=http://www.bagthorpe.org/bob/cofrdrbob/pakrat.html]pakrat[/url] the models and textures into your map.
[QUOTE=HoliestCow;20028061]Well what makes your map one that people would run on a server?[/QUOTE] It doesn't. His map is an RP construct map. The way I see it, there's not enough room to construct and it's too low quality to RP.
The roads are a bit narrow, Widen them out.
Look, at least the guy's making an effort. Maybe he doesn't want to be the next Downtown, but he's still attempting to make something because it's what he enjoys to do. And you can only gain experience through... well, experience.
[QUOTE='[CWG]RustySpannerz;20038126']Look, at least the guy's making an effort. Maybe he doesn't want to be the next Downtown, but he's still attempting to make something because it's what he enjoys to do. And you can only gain experience through... well, experience.[/QUOTE] That's absolutely true, and it's not a bad thing to do something that's been done before for the sake of learning. And yeah, HoliestCow's work seems pretty solid. Really, we're (I'm) just venting our frustrations at the homogeneity of maps on this board, and there's no place for us to really vent that angst (is there?)... please, facepunch, please, less flatgrass, rp_*, spacebuild and all the other dead horse genres, and more new stuff that not only has function, but [i]beauty[/i].
Well i normally just make hl2 SP maps but i decided to make a RP map.
You have too much juice.
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