• Tutorial: How to make curves in a road
    17 replies, posted
First: I'm sorry for the insane large pictures. I've got a wide screen, and resizing the images screws up the numbers and image quality. I have been struggling with this for some time, but I recently found out how to make a nice curve in a road, without screwing around with the vertex tool. In this short tutorial I will explain how to do just that, the brushwork and textures. ========= BRUSHWORK ========= First of all, you will have to draw the brushes that will represent the 2 parts of the road that will be connected by the curve. Best is to keep the positions relative for in this case a 90 degree turn. [img]http://img169.imageshack.us/img169/1697/image1ip.jpg[/img] Second, select Arch and then draw a square that connects the 2 outer edges of the roads and press enter. [img]http://img34.imageshack.us/img34/3598/image2nc.jpg[/img] Then the Arch properties pop up. What you do now, is devide the road's width by 2. My road is 512 units wide, which means at Wall width i fill in 256. Set arc to 90 for a 90 degree turn. [img]http://img408.imageshack.us/img408/6307/image3fh.jpg[/img] The arch tool does it's work, and a curve is created. Now rotate it into the correct position by pressing CTRL+M while the curve is selected. Transformation tool will pop up, fill in 180 at Z axis to rotate it 180 degrees (or any other value you require ofcourse). [img]http://img42.imageshack.us/img42/7687/image4xdh.jpg[/img] [img]http://img710.imageshack.us/img710/9171/image5yq.jpg[/img] ======= TEXTURING ======= Apply the texture you would like to use with the Face Edit Sheet (SHIFT+A) to a straight part of the road. Make sure you have selected the top face. While selecting it, click ALT+RIGHT-CLICK on the inner edge of the brush. [img]http://img200.imageshack.us/img200/3083/image6rzr.jpg[/img] After you've done that, slect the inner edge by left clicking on it, and then ALT+RIGHT-CLICK the inner edge of the curve next to it. Then select the inner edge of the curve, and ALT+RIGHT-CLICK on the face next to it. Repeat this untill you've textured the entire curve and the other straight part of the road. [img]http://img43.imageshack.us/img43/1035/image7vr.jpg[/img] Now do the same, but now you select the inner edge, and ALT+RIGHT-CLICK the top face of the brush. Repeat this untill the entire curve and straight section is textured [img]http://img512.imageshack.us/img512/8766/image8fh.jpg[/img] If desired, re-apply the nodraw texture (or any other texture). And there you go. One perfect curve! [img]http://img6.imageshack.us/img6/3329/image9ij.jpg[/img] Remember: you can always smoothen your curve more by increasing the number of sides at Arch's properties. I hope you will find this tutorial useful. If desired, I might record this tutorial as a short movie if anyone could show me a good free application to record your desktop.
Pretty basic stuff, but then, your tutorial was very short and simple too. Gj rated you useful (not cause you're a tool)
Thanks, I would be spending too much time doing this if you didn't tell me how. +useful.
Why does this look like something I've seen before? [editline]10:27PM[/editline] Oh yeah; [url]http://www.interlopers.net/tutorials/20367[/url]
[QUOTE=Firegod522;20566454]Why does this look like something I've seen before? [editline]10:27PM[/editline] Oh yeah; [url]http://www.interlopers.net/tutorials/20367[/url][/QUOTE] Yup, i got it from there aswell. But it doesnt describe the brushwork.
[QUOTE=Drumdevil;20566648]Yup, i got it from there aswell. But it doesnt describe the brushwork.[/QUOTE] The brushwork is just making an arch :P
[QUOTE=Drumdevil;20566020]I hope you will find this tutorial useful. If desired, I might record this tutorial as a short movie if anyone could show me a good free application to record your desktop.[/QUOTE] I believe manycam works.
I'm stuck on this part, can anyone get on Skype or TeamViewer and help me? PM me atleast?
[QUOTE=343N;20579229]I'm stuck on this part, can anyone get on Skype or TeamViewer and help me? PM me atleast?[/QUOTE] On which part?
Pretty basic, and late. Good tut none the less.
[QUOTE=Drumdevil;20582004]On which part?[/QUOTE] On texturing, it's confusing me, and not aligning with each other, also I need some custom road textures, can't find any. [editline]08:43PM[/editline] Actually, don't worry. I got help :downs:
Oh, wow!! Didn't know you could line up textures like that. This will help a lot.
Holy shit I sorta knew how to make it but the side method blew me away. Stored in a mental memory bank
I can't get my curve road surface to fucking line up :argh: It's just staying in one rotation :rant:
Uber bump. But I just came up with the idea to use the same principle for railroad turns. Works like a charm.
Was it necessary to bump it just to say that.
[QUOTE=Drumdevil;22268419]Uber bump. But I just came up with the idea to use the same principle for railroad turns. Works like a charm.[/QUOTE] *ballasts [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/ballast1.png[/IMG] [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/ballast2.png[/IMG] [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/ballast3.jpg[/IMG] [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/ballast4.jpg[/IMG] [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/ballast5.jpg[/IMG] Now if you apply both of these methods together, [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/489568321743215687.jpg[/IMG] [IMG]http://i47.photobucket.com/albums/f180/BJK51/Hammer/487563274532176.jpg[/IMG]
Awesome, great addition :) Thanks!
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