• Screwey skybox texture glitch?
    6 replies, posted
I have a really nice map going, but my skybox texture is completely screwed up (I have 3D skybox) [IMG]http://i39.tinypic.com/14lkmk8.jpg[/IMG] but, when I travel to the 3D skybox everything is just fine. [IMG]http://i43.tinypic.com/1zb8ntl.jpg[/IMG] Skybox res is 512 x 512. compiled on normal. help? P.S. I'm not sure if this is the right thread, so don't troll me about it.
Open your skybox's .vmt files and make sure they all say "unlitgeneric" at the top.
Are you remaking a map from Marble Blast Ultra? Those textures look familiar.
not exactly a remake but yeah, all the textures are from MBU
[QUOTE=Stiffy360;35114485]not exactly a remake but yeah, all the textures are from MBU[/QUOTE] Edit: i'd try Sergeant Stacker's idea first, and if that doesn't work, try re-saving the VTFs for the skybox using a different compression mode
In the flags for the vtf make sure its clamps and clamt are checked.
[QUOTE=Firegod522;35138355]In the flags for the vtf make sure its clamps and clamt are checked.[/QUOTE] Already fixed it. Thanks though!
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