How to make glass were you can shoot threw it on source sdk.
58 replies, posted
I am trying to figure out how to make make a ceiling of glass so i can shoot threw it... But i can't figure out. Can anyone help me.
Do you want it to break, or just so that you can shoot through it?
i just want it so i can shoot threw it.
I hate you.
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Why sorry i am new to map making.
to make glass were you can shoot threw, just close source sdk and hammer.
[editline]02:39AM[/editline]
you knew to english to?
[highlight](User was banned for this post ("Help or don't post" - Terrenteller))[/highlight]
I'm assuming you mean func_breakable_surf?
[QUOTE=HighdefGE;22673033]I'm assuming you mean func_breakable_surf?[/QUOTE]
What?
He means glass that bullets can pass through.
OP, make your glass into a func_brush and somewhere in Flags or Keyvalues there should be an option that reads "Allow Bullet Penetration" or something, Enable/disable.
[QUOTE=Spycrabz;22673062]He means glass that bullets can pass through.
OP, make your glass into a func_brush and somewhere in Flags or Keyvalues there should be an option that reads "Allow Bullet Penetration" or something, Enable/disable.[/QUOTE]
How do i do that?
[QUOTE=glohwormchen?;22673208]Jesus somebody just fucking explain it please.[/QUOTE]
go through the tutorial I just linked, complete it all. Then you should understand what Spycrabz said...
[QUOTE=glohwormchen?;22673208]Jesus somebody just fucking explain it please.[/QUOTE]
Read the links we've given you. You honestly have to try and explain more. You want bullets to completely pass through or you want the glass breakable?
[QUOTE=glohwormchen?;22673208]Jesus somebody just fucking explain it please.[/QUOTE]
He did. Press Ctrl T when you have the glass selected. Where it says class choose func_brush. Press Apply. Go to the flags tab and there should be something like allow bullet penetration.
[editline]09:56PM[/editline]
[QUOTE=glohwormchen?;22673208]Jesus somebody just fucking explain it please.[/QUOTE]
If you are new to mapping. I suggest you watch my tutorials.
[url]www.youtube.com/mappingfiregod[/url]
Do you want pieces to break off?
[QUOTE=HighdefGE;22673258]Read the links we've given you. You honestly have to try and explain more. You want bullets to completely pass through or you want the glass breakable?[/QUOTE]
I want the bullets to completely pass through it.
I don't know if I'm more dissapointed with the OP not reading or everyone else thinking he wants shattering glass.
Don't blame us for the OP's comunicashun skills
[QUOTE=glohwormchen?;22673375]I want the bullets to completely pass through it.[/QUOTE]
Make the glass a func_illusionary.
/thread
I am going to be standing on the glass like above all the players i need it be were i can shoot threw down at other players...
[QUOTE=Spycrabz;22673062]He means glass that bullets can pass through.
OP, make your glass into a func_brush and somewhere in Flags or Keyvalues there should be an option that reads "Allow Bullet Penetration" or something, Enable/disable.[/QUOTE]
:colbert:
Place a player clipped textured brush over the glass.
[editline]10:10PM[/editline]
[QUOTE=Spycrabz;22673491]:colbert:[/QUOTE]
Func_brush doesn't have anything for that.
Like i tried the func_brush and i see nothing that says allow bullet penetrattion.
You're right, I was thinking of func_physbox.
brb :suicide:
[QUOTE=glohwormchen?;22673558]Like i tried the func_brush and i see nothing that says allow bullet penetrattion.[/QUOTE]
[QUOTE=Firegod522;22673424]Make the glass a func_illusionary.
/thread[/QUOTE]
[QUOTE=Firegod522;22673494]Place a player clipped textured brush over the glass.[/quote]
So all i basically need to know is how to make the glass penetrable then my map will be done. I have been working on this map for like two fucking days.
I just told you how to do it!
:suicide:
[QUOTE=Firegod522;22673585][/QUOTE]
Player clip textured brush?
I'm truly sorry i am having trouble understanding=(
Texture the brush with the tools/toolsplayerclip texture.
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