Hi everyone, thanks for reading this thread, without make them losing more time, I going to the problem, I followed this tutorial
[URL="http://facepunch.com/showthread.php?t=1215621"]http://facepunch.com/showthread.php?t=1215621[/URL]
To try to port a map of L4D2 to Gmod 13 Steam
[URL="http://www.gamemaps.com/details/7641"]http://www.gamemaps.com/details/7641[/URL]
I Decompile, delete the ESC, Start EP2 hammer, remove unnecessary entities and compiled, but I get an error Brush Etc Number: MAX_MAP_BRUSHSIDES, although I have ported a map perfectly, I came this error with this map and do not know if there is a solution to solve this error
Map Ported:
[URL="http://www.gamemaps.com/details/12099"]http://www.gamemaps.com/details/12099[/URL]
[IMG]http://cloud-2.steampowered.com/ugc/39737508545771582/5762196252F5F6EC06BEEB516F3B195403C2F277/[/IMG]
[IMG]http://cloud-4.steamusercontent.com/ugc/39737508545773645/57C597189385BF9E4FB685E46FB7930A5C6AC3A5/[/IMG]
[IMG]http://cloud-4.steamusercontent.com/ugc/39737508545775089/8836869169C15D2F53CCBDCC7AD0CD29F3A22AD2/[/IMG]
Mi Steam Profile
[URL="http://steamcommunity.com/profiles/76561198067236928/"]http://steamcommunity.com/profiles/76561198067236928/[/URL]
Still here's the VMF, Etc of the map for if there is any solution
NO TEXTURES, THE WEIGHT OF TEXTURES IS MORE OF 300 MB
Images:
[IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Tema/MapaenHammer.png[/IMG]
[IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Tema/Compilando.png[/IMG]
VMF:
[URL="http://www.mediafire.com/download/kgqyxza7zghe1c7/l4d2_arcadia2.zip"]http://www.mediafire.com/download/kgqyxza7zghe1c7/l4d2_arcadia2.zip[/URL]
Text of compiling:
[QUOTE]Window Compiler
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\hl2" "E:\Juegos\Gmod 13\Mapas\Mapas en W.I.P\l4d2_arcadia2.vmf"
Valve Software - vbsp.exe (May 15 2014)
4 threads
materialPath: C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\hl2\materials
Loading E:\Juegos\Gmod 13\Mapas\Mapas en W.I.P\l4d2_arcadia2.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "concrete/blend_blacktop_cobb_02dry" not found.
Material not found!: CONCRETE/BLEND_BLACKTOP_COBB_02DRY
material "tools/invismetal" not found.
Material not found!: TOOLS/INVISMETAL
material "concrete/concrete_floor_04" not found.
Material not found!: CONCRETE/CONCRETE_FLOOR_04
material "tools/toolsnodraw_metal" not found.
Material not found!: TOOLS/TOOLSNODRAW_METAL
material "maps/l4d2_arcadia2/custom/wooddirtblend_wvt_patch" not found.
Material not found!: MAPS/L4D2_ARCADIA2/CUSTOM/WOODDIRTBLEND_WVT_PATCH
material "effects/scavenge_boundary" not found.
Material not found!: EFFECTS/SCAVENGE_BOUNDARY
Brush 50521: MAX_MAP_BRUSHSIDES
Side 5
Texture: TOOLS/TOOLSNODRAW
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\hl2" "E:\Juegos\Gmod 13\Mapas\Mapas en W.I.P\l4d2_arcadia2"
Valve Software - vvis.exe (May 15 2014)
4 threads
reading e:\juegos\gmod 13\mapas\mapas en w.i.p\l4d2_arcadia2.bsp
Error opening e:\juegos\gmod 13\mapas\mapas en w.i.p\l4d2_arcadia2.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\hl2" "E:\Juegos\Gmod 13\Mapas\Mapas en W.I.P\l4d2_arcadia2"
Valve Software - vrad.exe SSE (May 15 2014)
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading e:\juegos\gmod 13\mapas\mapas en w.i.p\l4d2_arcadia2.bsp
Error opening e:\juegos\gmod 13\mapas\mapas en w.i.p\l4d2_arcadia2.bsp
** Executing...
** Command: Copy File
** Parameters: "E:\Juegos\Gmod 13\Mapas\Mapas en W.I.P\l4d2_arcadia2.bsp" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\hl2\maps\l4d2_arcadia2.bsp"
The command failed. Windows reported the error:
"El sistema no puede encontrar el archivo especificado."
[/QUOTE]
Thank for see this, please help me
You simply have exactly what the error is saying. Too many brushes. The maximum amount of brushes you can have is 65536. Probably when you compiled the map it split some brushes apart and broke some things. Here's a link
[url]https://developer.valvesoftware.com/wiki/MAX_MAP_BRUSHSIDES[/url]
Not much you can do besides try to remove or condense brushes together.
Also, if you have any ground and assuming you know a little about mapping, try turning some floors or maybe even walls into displacements. It may be terrible practice, but displacements will render differently in VBSP. (As long as the map was created by someone who sealed everything then you shouldn't have any leak problems)
[QUOTE]...(As long as the map was created by someone who sealed everything then you shouldn't have any leak problems)[/QUOTE]
Thanks for replying, the problem is that the entire map have Error Brush, yes, i am deleted or editing entities, in more than two hours, including solid blocks have error brush...I don't know what to do, this map is beatiful, unique, thanks for answer me.
[QUOTE]...(As long as the map was created by someone who sealed everything then you shouldn't have any leak problems)[/QUOTE]
Yes, displacement, the creator of this map, make every pillar and wall, etc with this, thank for answer me, is imposible, of reedit this...more of 100 pillar with 4 sides...no thank..
The max brushes you can have is 8192.
65536 is the total face number.
[QUOTE=Peter Brev;46903135]The max brushes you can have is 8192.
65536 is the total face number.[/QUOTE]
OHH, thank
Error "brush" as in this; ?
[img]http://cs-suca.org/main/images/article_images/error2.png[/img]
Cause then you'd also be missing models.
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