• gm_hillfoot_construct
    19 replies, posted
Hello, this is my latest Garry's Mod build map. SCROLL DOWN FOR SCREENSHOTS AND VIDEO. It features the following: -A single large area with some flat grass and a lot of water -Buildings of varying shapes and sizes following up the summit of a large hill -Several underground rooms and a large bunker with many rooms General features include: -Spawn room that works as anti-RSO -Cubemaps -Lighting, mostly optimized for greater lighting quality to file size, though this has caused lighting problems in some places. -3D skybox with hills -Some optimization - areaportals and hint brushes where practical -Soundscapes -AI nodes Bugs: -Rendering problems when most of the map is visible at once, I tried my best to fix this but to no success -Small texturing errors -A couple of the underground rooms don't have lighting or cubemaps Now I would fix these problems, but the compile took a really long time. Also, I swear this map is cursed, I spent a long time fixing one thing only for another to pop up, so I'd rather just release it while I can and get the weight of it taken off me. The following credits refer to those that helped with the problems, I appreciate it and am in debt to you all: Credits: -Firegod522, for helping with optimization -Brerben -gerbile4 -SnakeFace -metallics -Jukka K, all for helping me with general problems. [URL="http://img820.imageshack.us/img820/3789/gmhillfootconstruct0002.jpg"] [IMG]http://img820.imageshack.us/img820/3789/gmhillfootconstruct0002.jpg[/IMG] [IMG]http://img710.imageshack.us/img710/3095/gmhillfootconstruct0003.jpg[/IMG] [IMG]http://img84.imageshack.us/img84/6258/gmhillfootconstruct0004.jpg[/IMG] [IMG]http://img714.imageshack.us/img714/3889/gmhillfootconstruct0007.jpg[/IMG] [IMG]http://img266.imageshack.us/img266/9421/gmhillfootconstruct0008.jpg[/IMG] [IMG]http://img17.imageshack.us/img17/8294/gmhillfootconstruct0009.jpg[/IMG] [IMG]http://img139.imageshack.us/img139/225/gmhillfootconstruct0010.jpg[/IMG] [IMG]http://img441.imageshack.us/img441/9486/gmhillfootconstruct0011.jpg[/IMG] [IMG]http://img683.imageshack.us/img683/645/gmhillfootconstruct0012.jpg[/IMG] [/URL] Video, complete with badly modified music: [URL]http://www.youtube.com/watch?v=ogQLrAjnC9M[/URL] I hope you enjoy the map! DOWNLOAD MIRROR 1: [URL="http://www.garrysmod.org/downloads/?a=view&id=101984"][IMG]http://www.garrysmod.org/img/?t=dll&id=101984[/IMG][/URL] DOWNLOAD MIRROR 2: [URL]http://www.filefront.com/16833347/gm-hillfoot-construct.zip/[/URL] I LOVE PALETTES!
Looks a little like gm_excess_construct, but sill [U]very good[/U]! Downloading...
[QUOTE=Osku958;22805531]Looks a little like gm_excess_construct, but sill very good! Downloading...[/QUOTE] It was actually somewhat inspired by gm_excess_construct.
You know, Its lack of vegetation, or something else than those red-white buildings. Its a bit repetitive, but you can disguise it. Try other things like race tracks or something. Just fill it. Otherwise It is a very good map.
Looks nice, but it's bit copypasta from other constuct maps, try to use different architechture.
Looks great. Good job. *Download*
Even though it's [i]another[/i] construct re-hash, it's got a pretty good layout.
[QUOTE=CoolCorky;22806960]Even though it's [I]another[/I] construct re-hash, it's got a pretty good layout.[/QUOTE] Yeah, but that's what makes it nice. It's a big, nicely created complex of empty shells. A universal map. And the entire structure as a whole is quite pleasing to the eye. Personally, it's just what I've been looking for.
Looks perfect for those servers that combine roleplay and construct.
I tested the map, it was honestly pretty bad. A mess of corridors and a waaayy too low skybox, and the hills are just a damn 3d skybox...
Mhm, for being a construct map, it doesn't offer much constructive construction areas.
Another remake. darn.
Another typical construct style map, but you still manage to make it somewhat unique in layout and format.
All you need to do is fix the rendering issues and add significantly more space to build and you'll have one hell of a construct map on your hands. I really hope you keep working on this.
plasterwall030a and plasterwall030c should be banned from source, forever. But it's unique from the average construct map, i like it. Good job.
Am i the only one thinking of putting doors in it, and using it as an rp map? Also, [QUOTE=Drumdevil;23000476]plasterwall030a and plasterwall030c should be banned from source, forever. [/QUOTE] Uhm, what? Who the fuck is plasterwall? *[b]EDIT[/B] [QUOTE=Drumdevil;23000727]Those are the filenames of the textures you see in almost every construct map.[/QUOTE] Goddamn you, that was kinda obvious, should have know that. :mad:
[QUOTE=elowin;23000668]Am i the only one thinking of putting doors in it, and using it as an rp map? Also, Uhm, what? Who the fuck is plasterwall?[/QUOTE] Those are the filenames of the textures you see in almost every construct map.
I like those buildings.
[QUOTE=elowin;23000668] Uhm, what? Who the fuck is plasterwall? [/QUOTE] /facepalm [editline]04:30PM[/editline] Nice map though, different but still, same old same old.
Very nice
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