I'm trying to make a small building, with the outer sides of the walls being one texture, while the inside is another. For some reason though, one wall won't do this. I've tried deleting it multiple times and re-making the wall, but for some reason I can't uncheck the "world" and "face" boxes in the texture applicator, and whenever I try to uncheck "world" the word "face" becomes greyed out, and vice-versa.
Picture? I work well with pictures lol
The world and face checkboxes are to do with which way round the textures are shown, not to do with where textures are placed. As a result, i'm not sure what your problem is?
[QUOTE=IronPhoenix;22956479]The world and face checkboxes are to do with which way round the textures are shown, not to do with where textures are placed. As a result, i'm not sure what your problem is?[/QUOTE]
Yeah I want to see a picture of what exactly his problem is.
I think just right click on the wall with the texture selected, if you mean what I think you mean
[QUOTE=thedarkknight7;22956577]I think just right click on the wall with the texture selected, if you mean what I think you mean[/QUOTE]
yes, this fixed it. The problem was that one side of a wall should have been one texture, while the other side was supposed to be another. Whenver I tried applying the textures to the individual sides, it be the same texture on both sides.
Don't select the brush with the selection tool before you apply it. Click the face attributes tool then select the face.
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