• "The system cannon find the file specified."
    1 replies, posted
[CODE] ** Executing... ** Command: "c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\anthonycarmine\half-life 2\hl2" "C:\Program Files\Valve\Steam\SteamApps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.vmf" Valve Software - vbsp.exe (Jul 7 2010) 4 threads materialPath: c:\program files\valve\steam\steamapps\anthonycarmine\half-life 2\hl2\materials Loading C:\Program Files\Valve\Steam\SteamApps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.vmf Could not locate 'GameData' key in c:\program files\valve\steam\steamapps\anthonycarmine\half-life 2\hl2\gameinfo.txt fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) **** leaked **** Entity prop_static (3672.00 1680.00 -130.68) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 15872.0 1824.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0 16384.0 1824.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0 15872.0 1824.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 -960.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 -256.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 2528.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0 14848.0 1824.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13712.0 1824.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 156 detail faces...done (0) Merging details...done (1) FixTjuncs... Too many unique verts, max = 65536 (map has too much brush geometry) ** Executing... ** Command: "c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk\bin\orangebox\bin\vvis.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\anthonycarmine\half-life 2\hl2" "C:\Program Files\Valve\Steam\SteamApps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night" Valve Software - vvis.exe (Jul 7 2010) 4 threads reading c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.bsp Error opening c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.bsp ** Executing... ** Command: "c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk\bin\orangebox\bin\vrad.exe" ** Parameters: -both -game "c:\program files\valve\steam\steamapps\anthonycarmine\half-life 2\hl2" "C:\Program Files\Valve\Steam\SteamApps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night" Valve Software - vrad.exe SSE (Jul 7 2010) Valve Radiosity Simulator 4 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Loading c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.bsp Error opening c:\program files\valve\steam\steamapps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.bsp ** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Valve\Steam\SteamApps\anthonycarmine\sourcesdk_content\hl2\mapsrc\gm_subwaytown_beta2_night.bsp" "c:\program files\valve\steam\steamapps\anthonycarmine\half-life 2\hl2\maps\gm_subwaytown_beta2_night.bsp" The command failed. Windows reported the error: "The system cannot find the file specified." [/CODE] How come this happens, even though the file is up and I'm asking hammer to make it into a .bsp?
Well for one you have a leak. and two; Too many unique verts, max = 65536 (map has too much brush geometry)
Sorry, you need to Log In to post a reply to this thread.