• Where are the Source SDK Materials?
    8 replies, posted
I'm looking for the Source SDK Materials, and it would be nice to know where they are located. I want to find things such as the Selection Tool, etc.
I'm not sure if I understand what you're asking for. If you're asking for the selection tool icon, I believe you can't find them. Just create it as a custom texture yourself, it's not that difficult.
I believe there has to be a place where it is, as Hammer has to get them from somewhere.
Do you mean the icons in hammer? If you mean shit like the obsolete texture and the light_environment texture it's all in the source materials .GCF.
If you mean the interface stuff it's either chilling around the folders somewhere, or much more likely, it's embedded in an exe or dll.
Is there a possible way to get said materials from the exe?
Not that I'm aware of, I went through the GCF a bit and couldn't find them. If your trying to make a map with those materials your best bet is just to create them as custom textures yourself like I stated above. Just find them, press the print screen button, open up your selected photo editing program, paste and then crop the selected piece of the image. Then off to google you go to get the .vtf plugin for your editing program and then download vtf edit the program to convert the image to a .vmt and you should be good. Just Google it for more in detail because you'll need it. That's the long way, but that's how it's done.
[QUOTE=cold020;23280598]Not that I'm aware of, I went through the GCF a bit and couldn't find them. If your trying to make a map with those materials your best bet is just to create them as custom textures yourself like I stated above. Just find them, press the print screen button, open up your selected photo editing program, paste and then crop the selected piece of the image. Then off to google you go to get the .vtf plugin for your editing program and then download vtf edit the program to convert the image to a .vmt and you should be good. Just Google it for more in detail because you'll need it. That's the long way, but that's how it's done.[/QUOTE] Say what? You know what the difference between a .vtf and a .vmt is, right? You don't convert a .vtf into a .vmt...
[QUOTE=cold020;23280598]Not that I'm aware of, I went through the GCF a bit and couldn't find them. If your trying to make a map with those materials your best bet is just to create them as custom textures yourself like I stated above. Just find them, press the print screen button, open up your selected photo editing program, paste and then crop the selected piece of the image. Then off to google you go to get the .vtf plugin for your editing program and then download vtf edit the program to convert the image to a .vmt and you should be good. Just Google it for more in detail because you'll need it. That's the long way, but that's how it's done.[/QUOTE] I know how to make textures, I've been doing such a thing for a while. [QUOTE=selby3962;23289181]Say what? You know what the difference between a .vtf and a .vmt is, right? You don't convert a .vtf into a .vmt...[/QUOTE] No, he's telling me how to make a .vtf/.vmt with VTFEdit.
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