OK so in This video I show you how to make a lightning effect
[media]http://www.youtube.com/watch?v=WNIhVmF19yM[/media]
-First you should create a light,logic timer,ambient generic entities.
-Give them all names(logic timer doesn't need one)
-Light should have brightness over 900
-Light should be set to initialy dark in the Flags section
-Sound shouldn't loop,should everywhere and shouldn't start silent
-In the logic timer outputs you should put the following
--------
On timer
Light
Turn on
--------
--------
On timer
Light
Turn off
W/ delay of 1 sec
--------
--------
On timer
Sound
Play sound
--------
MOTHER OF GOD, YOUR TASKBAR
[editline]23rd May 2012[/editline]
IT DOESN'T EVEN AUTOHIDE CHRIST
[QUOTE=~ZOMG;36069072]MOTHER OF GOD, YOUR TASKBAR
[editline]23rd May 2012[/editline]
IT DOESN'T EVEN AUTOHIDE CHRIST[/QUOTE]
hahahh,I like it that way,when i have to launch a program i don't have to minimize the other one
[QUOTE=Mr Anonymous;36069142]It's like a second desktop :v:[/QUOTE]
Yeah,who needs Sli or Crossfire :)
[QUOTE=marko94ever;36069218]Yeah,who needs Sli or Crossfire :)[/QUOTE]
SLi and Crosfire are the method of linking multiple cards to get a boost in graphics power. Nothing to do with desktops. I suspect you meant eyefinty, which is the ATi system for having up to 6 monitors.
[QUOTE=IronPhoenix;36069319]SLi and Crosfire are the method of linking multiple cards to get a boost in graphics power. Nothing to do with desktops. I suspect you meant eyefinty, which is the ATi system for having up to 6 monitors.[/QUOTE]
I was joking,and Sli/Crossfire can also be used to have multiple monitors.
[QUOTE=marko94ever;36069760]I was joking,and Sli/Crossfire can also be used to have multiple monitors.[/QUOTE]
And so can single card. I'm typing to you from my 15" monitor.
Eyefinity allows one large desktop on 6 screens with a single card. Some games support it as well, whereas only a few officially support multi monitors.
Thanks, helpful. I don't suppose there's any way to light up the skybox, since it's a shader of some sort?
Also have a delay of aprox. 1 second between the effect and sound.
[QUOTE=IronPhoenix;36070965]And so can single card. I'm typing to you from my 15" monitor.
Eyefinity allows one large desktop on 6 screens with a single card. Some games support it as well, whereas only a few officially support multi monitors.[/QUOTE]
I know i have AMD,but it's smarter to use another card for another monitor for better performance.
Back on topic now!
[editline]23rd May 2012[/editline]
[QUOTE=Haxxer;36071315]Thanks, helpful. I don't suppose there's any way to light up the skybox, since it's a shader of some sort?[/QUOTE]
Idk,but if you for example used the moving clouds model from CSS then putting a light under that in the 3D skybox could actually sortof do it
[editline]23rd May 2012[/editline]
[QUOTE=Lamarr;36071360]Also have a delay of aprox. 1 second between the effect and sound.[/QUOTE]
Yeah you are right since we usually do first see the light and then we hear it,but if it's a close one you could go with this.
Depends on the sound you use.
[QUOTE=marko94ever;36071517]I know i have AMD,but it's smarter to use another card for another monitor for better performance.
[/QUOTE]
Better performance?
I hvae zero performance issues with running two monitors. Maybe that's an ATi thing, my nvidia card it only a 460 and handles anything i throw at it.
Throw some acid at it then
[QUOTE=mopman999;36077205]Throw some acid at it then[/QUOTE]
XD
:suicide:
Where have I seen this before...
[QUOTE=TCB;36080519]Where have I seen this before...[/QUOTE]
TopHatWaffle also made a lighting tutorial.
I think the better way of doing this is like in L4D, where there is a color correction volume and it turns on a special lighting strike color correction. That way it lights up everything, including the skybox.
[QUOTE=GoldPlatinum;36080632]TopHatWaffle also made a lighting tutorial.[/QUOTE]
I made this exact same system months ago.
Made somthing very similar like 4 years ago. Instead of light entity i used env_fade
Instead of having it strike every 15 seconds, why not have it strike randomly using the random min and random max things in the logic_timer?
You could also make a logic_case with different kinds of lighting strikes (different sounds, sound delay, brightness/length of flash and so on) and then using the "Pick Random" input to have the different lightning strikes not all be the exact same.
Using color correction instead of the light entity will save you alot of time.
Couldn't you use a clever set of changesky or whatever commands to simulate having the skybox change with the lightning strikes? (Provided you had a bunch of the same skybox with lightning in different places)
[QUOTE=DireAvenger;36095682]Couldn't you use a clever set of changesky or whatever commands to simulate having the skybox change with the lightning strikes? (Provided you had a bunch of the same skybox with lightning in different places)[/QUOTE]
I'm guessing changing the skybox would make the map size GIGANTIC. It'd be better if you made an animated lightnig sprite, and put it in a 3D skybox. You can see this used in the CoD4 map "cargo ship". And then also do what Yanzl said, and use color correction to get a good-looking "flash" effect.
[QUOTE=TCB;36080519]Where have I seen this before...[/QUOTE]
So...TCB,because you saw this somewhere else that means you can go and rate people dumb?
What is dumb about trying to help someone who might want to learn how to do this?
Yes,you discovered this months ago so did many of us,but some people didn't and it could be useful for them in their future projects.
[B]Tasktop or Deskbar?[/B]
Anyway, thank you for the tutorial.
[QUOTE=Varachack;36100321][B]Tasktop or Deskbar?[/B]
Anyway, thank you for the tutorial.[/QUOTE]
Sometimes,i just stop explorer.exe and use the taskmanager to run my apps :P
Cool
Get rocketdock.
[QUOTE=marko94ever;36068495]OK so in This video I show you how to make a lightning effect
[media]http://www.youtube.com/watch?v=WNIhVmF19yM[/media]
-First you should create a light,logic timer,ambient generic entities.
-Give them all names(logic timer doesn't need one)
-Light should have brightness over 900
-Light should be set to initialy dark in the Flags section
-Sound shouldn't loop,should everywhere and shouldn't start silent
-In the logic timer outputs you should put the following
--------
On timer
Light
Turn on
--------
--------
On timer
Light
Turn off
W/ delay of 1 sec
--------
--------
On timer
Sound
Play sound
--------[/QUOTE]
so you made a video of this
[url]http://www.cstrike-planet.com/tutorial/41-Thunderstorms-and-other-weather-effects-in-Hammer-editor[/url]
and claim it as your own?
[QUOTE=TheForeigner;36135324]so you made a video of this
[url]http://www.cstrike-planet.com/tutorial/41-Thunderstorms-and-other-weather-effects-in-Hammer-editor[/url]
and claim it as your own?[/QUOTE]
No i made a video of something that i figured out myself...you see not all of us like to have everything served on the table.Some of us actually like to experiment.
Also i don't see anything that could resemble mine.
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