Sorry for the repost, but no one seems to be replying to the question in the megathread.
So I am having a bit of an issue with water on my map.
Above water its fine, but the texture seems to constantly flicker when underwater.
[MEDIA]http://www.youtube.com/watch?v=9E9OaYWKgdQ&feature=youtu.be[/MEDIA]
I have never had this problem before starting this map, anyone got any ideas?
what set up do you ave for your water_lod_control ?
I haven't set one up yet. But that shouldn't be an issue because one is created anyway during compile. And I have never had to make one before.
if you place one in the map you'll be able to change the start and end transition settings that might help with the flicker
Which water texture are you using? Firstly make sure it's not a "beneath" texture and secondly check for any errors during compile.
its not quite a leak but try changing the skybox texture
[QUOTE]No such variable "$basetexture" for material "skybox/sky_overcast01_hdrrt"
Can't load skybox file skybox/sky_overcast01_hdr to build the default cubemap!
No such variable "$basetexture" for material "skybox/sky_overcast01_hdrrt"
Can't load skybox file skybox/sky_overcast01_hdr to build the default cubemap![/QUOTE]
taz0, stop trying to "help" people with problems, you have no idea what's going on. So for the love of God(s), STOP!
[QUOTE=samuel2213;47694845]Sorry for the repost, but no one seems to be replying to the question in the megathread.
So I am having a bit of an issue with water on my map.
Above water its fine, but the texture seems to constantly flicker when underwater.
[MEDIA]http://www.youtube.com/watch?v=9E9OaYWKgdQ&feature=youtu.be[/MEDIA]
I have never had this problem before starting this map, anyone got any ideas?[/QUOTE]
Would you happen to have any addons that change how water looks installed?
[editline]10th May 2015[/editline]
[QUOTE=taz0;47696420]its not quite a leak but try changing the skybox texture[/QUOTE]
Just FYI, if there were a leak the water wouldn't show to begin with. On top of that, cubemaps have little or nothing to do with how water looks when you're swimming in it. No offense man, but i think you need to take a while to practice. You could be a good mapper for all I know, but doing something, and being able to troubleshoot and help somebody with their problem are very different from each other.
I have no addons, and I have taken a look at a couple of other water-heavy maps and they don't have this issue.
[QUOTE=samuel2213;47699363]I have no addons, and I have taken a look at a couple of other water-heavy maps and they don't have this issue.[/QUOTE]
My map gm_fork has the same issue. I don't know what caused it though, so I guess this doesn't help much v:downs:v
The only things I could think of trying off hand would be changing the water texture your using, or consider the problem being
gpu related put frame limiter on and see if it helps. usually if it's an engine related issue the water flickers only when looking directly up not horizontal.
IF, the water is not a solid brush but a func_movelinear that to will cause problems
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