• Map Compiling Freezing?
    6 replies, posted
When i compile my map in the advanced compiler, i keeps freezing and stops responding. I left it yesterday compiling for over 2 hours, still stuck were it usually is. (portal flow) Any suggestions would be appreciated! [url]http://www.imagebam.com/image/0abc20198345659[/url]
Chance is that it's not frozen, but you just haven't optimized it one bit. Optimize it and try again.
I don't trust Hammer compiling my maps anymore. I manually compile it through the batch files in the Source SDK bin folders. At least they don't crash, but I have my cursor over the "End Process" button in the Task Manager. I don't take chances with Valve. Just thought you might want to know that. But the gentleman above me could be perfectly correct.
[QUOTE=El_Jameo;36486998]I don't trust Hammer compiling my maps anymore. I manually compile it through the batch files in the Source SDK bin folders. At least they don't crash, but I have my cursor over the "End Process" button in the Task Manager. I don't take chances with Valve. Just thought you might want to know that. But the gentleman above me could be perfectly correct.[/QUOTE] The compiler doesn't usually crash. You might get it say "not responding", and that is a windows issue.
Old quote from someone on Facepunch in this subforum: The Hammer compiler basically goes into a "go away, leave me the fuck alone" state when compiling. Windows says the program has crashed, but it actually hasnt.
[QUOTE=ashton93;36490631]Old quote from someone on Facepunch in this subforum: The Hammer compiler basically goes into a "go away, leave me the fuck alone" state when compiling. Windows says the program has crashed, but it actually hasnt.[/QUOTE] Well...actually hammer doesn't constantly tell windows what is it doing, so windows assumes it isn't responding.
I knew that. I just prefer to see progress being made. Great, now I feel like a 12 year old who feels like he knows what he's doing. :S
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