I need some help with making rain. I can get the rain effects but getting the sounds is annoying. I don't under stand soundscapes well enough to use them. And do they work for muliplayer maps? Like if I had a roof and when you go onto it it triggers a rain sound that plays everywhere. But does that mean everyone hears it? If someone can make like a 2 story simple L shaped building with rain and rain sounds and send me the vmf so I can learn from it?
If I gave you a .VMF of the soundscapes, you wouldn't have the experience of practicing it.
You should read this:
[url]http://developer.valvesoftware.com/wiki/Soundscape[/url]
If you're trying to set up a trigger sound... You should read this:
[url]http://developer.valvesoftware.com/wiki/Env_soundscape_triggerable[/url]
By reading those articles you should have a basic understanding of how soundscapes work.
Goodluck. =]
Gah I hate soundscapes they didn't work before and they ain't workin' now. I have a txt file named soundscapes_TTT_deamannstavernb2 in my scripts folder and it has
[code]"pub.outdoor"
{
"dsp" "0"
"playlooping"
{
"volume" "0.7"
"pitch" "100"
"wave" "ambient/weather/rumble_rain.wav"
}
}
"pub.indoor"
{
"dsp" "0"
"playlooping"
{
"volume" "0.4"
"pitch" "100"
"wave" "ambient/weather/rumble_rain_nowind.wav"
}
}
[/code] in it.
I am using a trigger_soundscape and env_soundscape_triggerable and it wont play at all. The soundscape wont even play with the playsoundscape command.
[editline]04:46PM[/editline]
Help?
Anyone wanna tell me what I did wrong?
Have you added it to the manifest file?
Isn't that the other way to do it? Or do you do both?
Gotta do both. :P
Aw hell alright I'll get it done later.
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