• Problem with my textures, PHX textures unaffected.
    2 replies, posted
I've been playing around with Propper trying to make licence plates, but I'm having a problem where the textures of the car will in a way "override" those of my plate, like in the screenshot below. Only from certain angles will my plate show up normally. When I put a PHX prop in the same place however, there were no problems whatsoever. See the screen-shots below to see what I mean. Are there any flags/vmt settings I can use to override those of the car? And does anyone know how the PHX textures would be different than mine. Thank you Every screenshot of the Green car has a plate on or in front of the car. [IMG]http://i.imgur.com/BNoSoh.jpg[/IMG] [IMG]http://i.imgur.com/JKktDh.jpg[/IMG] [IMG]http://i.imgur.com/5F7h8h.jpg[/IMG] [IMG]http://i.imgur.com/J34mDh.jpg[/IMG] [IMG]http://i.imgur.com/5S0V6h.jpg[/IMG] [IMG]http://i.imgur.com/49EIlh.jpg[/IMG] [IMG]http://i.imgur.com/CQY5oh.jpg[/IMG] [IMG]http://i.imgur.com/RQgCMh.jpg[/IMG] The PHX prop in the screenshot below has no problem being seen from any angle. [IMG]http://i.imgur.com/sntpLh.jpg[/IMG]
On the license plate is it the thinnest it could possibly be? Are the sides/back of the plate nodrawed? If so, try maybe 1 unit more thickness and/or keep all sides textured to some degree. I know this may be a "Why?" but I had this problem just in general mapping
It's as if the license plate is not on speaking terms with the car.
Sorry, you need to Log In to post a reply to this thread.