• HOW TO: Upload Your Maps To Toybox
    192 replies, posted
The update tomorrow will have toybox map downloading. So, you might want to get your map up ready. [url]http://toybox.garrysmod.com/IG/maps/[/url] So, here's how. Sign in here using your Steam account: [url]http://toybox.garrysmod.com/[/url] Go to Cloudscripts, My Maps, then Add. [url]http://toybox.garrysmod.com/cloudscript/?upload=map[/url] Fill in the details, and add. Now you need to upload your map. [url]http://toybox.garrysmod.com/content/[/url] You need to make a zip file containing your map and any other files it requires. They need to be in the ROOT of the zip folder. Upload it. Please let me know if you have any problems here. Now go back to your map, in cloudscripts, my map, edit your map, and click on the content. Now you need to find the content that needs to be downloaded for your map - click the names to make them go to the right column. Once you're done, don't forget to make your map Live by clicking on the Edit Status tab. [highlight] DON'T UPLOAD STUFF YOU DIDN'T MAKE DON'T UPLOAD VALVE'S STUFF ETC DON'T DO ANYTHING STUPID - BECAUSE YOUR STEAMID WILL BE BLOCKED FROM THIS SERVICE FOREVER. [/highlight] Does your map fit into one of these categories? If not - suggest one please. * Construct * Roleplaying * Eye Candy * Puzzle Any suggestions or problems, please let me know :)
Oh god yes too bad I have no maps to upload.
you should put a "campaign" or "single player" category. (since toybox is sp only) [editline]edit[/editline] rate him hearts, people!
"Eye Candy" sounds a bit funny, what about "Scenic"?
Ability to choose multipile categories?
Haha, thanks Garry. I had the file made and I thought I had skipped the upload part by accident.. :doh:
This is awesome:D Submitted 2 of my maps:D
Im gonna put one one of my Physics map, Add a physics part.
What are physics maps. I think the category title needs to be more descriptive than "physics".
How about main categories like this: - Roleplay ..- DarkRP ..-PERP ..- HL2RP - Fretta/Gamemodes ..- TTT ..- Deathrun ..- ... - Race Etc.
[QUOTE=garry;24937388]What are physics maps. I think the category title needs to be more descriptive than "physics".[/QUOTE] Never heard of Phys_house? [media]http://www.youtube.com/watch?v=hAq5PkykQ0k[/media]
[QUOTE=garry;24937388]What are physics maps. I think the category title needs to be more descriptive than "physics".[/QUOTE] Physically controlled environment maps. :science:
:ninja: [QUOTE=garry;24937388]What are physics maps. I think the category title needs to be more descriptive than "physics".[/QUOTE] [url=http://www.garrysmod.org/downloads/?tag=phys_]Physics maps are mostly destroyable (they rely on func_breakable etc..).[/url]
I added a Physics category. I also added a "Work In Progress" category, since the intention is to allow stuff to be auto-updated from the website.
WIP, does this mean there will be a section for VMFs? I would not mind uploading a few for people to work on.
No
uploading vmfs would be useful indeed. ninja'd by garry. wohoo-
I was going to upload Project Shit Bricks, but the map's been getting no free edicts...
[QUOTE=garry;24936645] You need to make a zip file containing your map and any other files it requires. They need to be in the ROOT of the zip folder. Upload it. Please let me know if you have any problems here.[/QUOTE] [code]This zip files contains files which aren't allowed. * gm_toybox_test.bsp (Path not allowed)[/code] ? It is a gm_toybox_test.zip containing one gm_toybox_test.bsp
[QUOTE=garry;24937584]I added a Physics category. I also added a "Work In Progress" category, since the intention is to allow stuff to be auto-updated from the website.[/QUOTE] What about the map names? Usually when someone is creating a WIP map, they add in "alpha/V1/ver/final". Would the auto-update be able to detect that it is the same map and automatically update it, or will it just see it as something new and download it (meaning you now have two of the same map essentially)?
[QUOTE=WebOfTrust;24938435][code]This zip files contains files which aren't allowed. * gm_toybox_test.bsp (Path not allowed)[/code] ? It is a gm_toybox_test.zip containing one gm_toybox_test.bsp[/QUOTE] It needs to be maps/gm_toybox_test.bsp (put it in a maps folder) [editline]03:30PM[/editline] [QUOTE=Datsun;24938444]What about the map names? Usually when someone is creating a WIP map, they add in "alpha/V1/ver/final". Would the auto-update be able to detect that it is the same map and automatically update it, or will it just see it as something new and download it?[/QUOTE] It should be named the same.
[QUOTE=garry;24937584]I added a Physics category. I also added a "Work In Progress" category, since the intention is to allow stuff to be auto-updated from the website.[/QUOTE] In the case of WIP I might consider releasing a beta version of gm_funmap. Otherwise I would have stuck with the garrysmod.org download site.
This is why I love Garry. Still making really good updates to his game years after release. [editline]03:44PM[/editline] Oh, what about just an "other" section for maps that don't fit into the other ones?
Garry :3 [editline]08:01AM[/editline] Here is a suggestion garry, How about you replace View Code with the ability to upload your .vmf
Will toybox ever be available in multiplayer?
-snip-
You're stupid
[QUOTE=Jack Trades;24939266]Will toybox ever be available in multiplayer?[/QUOTE] if it comes, it's most likely just to replace all those sv_downloadurl servers. Although before it can happen, there must be 1.tons of servers in facepunch (backup included). 2 . garry to hook up facepunch with 1GB/s or faster network (don't know if he can have it in he's area, but in japan it's pretty common that a HOUSEHOLD has it) I have heard that personal networking isn't so advanced elsewhere yet. At the moment it is impossible for him to do, pointing to recent events. Or correct me garry, if i am wrong.
Garry, can you make it so I can only see content I upload in the content window and vice-versa?
Yeah that's something that's gotta happen soon Wolfie
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