[url]http://forums.tf2maps.net/showthread.php?t=23288[/url]
I know this is already implemented into the Source SDK 2013 Github, and implemented into not only TF2, but several SDK mods as well. Why hasn't garry implemented this yet?
There's a lot of new TF2 texture/map features that Robotboy is currently doing. You can make a request here and see if he can possibly work on it: [url]https://github.com/Facepunch/garrysmod-requests[/url]
[QUOTE=code_gs;48080113]There's a lot of new TF2 texture/map features that Robotboy is currently doing. You can make a request here and see if he can possibly work on it: [url]https://github.com/Facepunch/garrysmod-requests[/url][/QUOTE]
Alright, I made a request.
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