• Advisor Screen effect?
    8 replies, posted
I was wondering if there is a way to get the effect of when your screen fucks up when an advisor is nearby in ep2. Also, how the hell do I make an npc talk without using faceposer (I'm doing combine), and without doing a timed trigger, because that simply does not work.
Scripted_Sequence + env_choreograph(sp?) And it's something like env_advisorblast or something.
Viral I'm sure it's just env_screenoverlay or something in that general area.
I think it was called a env_screeneffect with the Advisor blast option? I haven't used it myself.
Alright, thanks guys, I'll test it out later.
[QUOTE=ZapDing;25489812]Viral I'm sure it's just env_screenoverlay or something in that general area.[/QUOTE] One of the configs had an advisor blast entity. May have been Ep1 for the pod launching scene.
If someone doesn't do it before, I'll probably look at the EP1 VMFs tomorrow to see how it was done in the Pod Room.
env_screenoverlay (effects/advisor_fx_001,2,3 with 0.1 delay) env_screeneffect(type 0 aka advisor stun) - this entity doesn't work in garrysmod for some reason color_correction(scripts/colorcorrection/cc_07_2.raw) - tweak weight, so it doesn't look too contrast That's how valve have it.
Okay, I have been ninja'd. :frown: Hope it works anyway.
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