• CS:GO Mapping - env_fog_controller?
    11 replies, posted
Howdy. For some reason, env_fog_controller doesn't seem to do anything when making CS:GO maps. Was the functionality removed for the game? How do I create fog?
did you set fog enable to yes? :3
[QUOTE=Stiffy360;37249839]did you set fog enable to yes? :3[/QUOTE] Yes :L
bump
Don't bump your threads, especially not after a day. If you want to bump, post some more information.
[QUOTE=TCB;37270233]Don't bump your threads, especially not after a day. If you want to bump, post some more information.[/QUOTE] What other info am I supposed to post? I placed an env_fog_controller in my map, set it to enabled, and It doesn't show any fog. I played around with all the settings.
Have you tried naming it and then messing with it via "ent_fire" commands in-game?
Last time i checked, you need a fog_volume brush with the fog_volume texture for it to work. And maybe a color_correction entity.
[QUOTE=MaddaCheeb;37272186]Last time i checked, you need a fog_volume brush with the fog_volume texture for it to work. And maybe a color_correction entity.[/QUOTE] Tried the fog_volume brush but it just showed alot of black fog. I changed the color but it didn't seem to do anything. Haven't tried the color_correction entity yet.
[QUOTE=MaddaCheeb;37272186]Last time i checked, you need a fog_volume brush with the fog_volume texture for it to work. And maybe a color_correction entity.[/QUOTE] dude what no colour correction barely relate to fog
[QUOTE=TCB;37278262]dude what no colour correction barely relate to fog[/QUOTE] it's required to work in L4D2 so that's what i know.
Mine works, did you try setting the master flag?
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