• Amiron V - WIP
    14 replies, posted
[IMG]http://oi54.tinypic.com/14chceb.jpg[/IMG] Here we go again, yes i started on a new map taking place in the colony crouser: [b]Amiron V[/b] [img_thumb]http://oi56.tinypic.com/9uumwx.jpg[/img_thumb] [img_thumb]http://oi51.tinypic.com/nz3wjl.jpg[/img_thumb] [img_thumb]http://oi56.tinypic.com/2hd15dy.jpg[/img_thumb] [img_thumb]http://oi55.tinypic.com/296j0j6.jpg[/img_thumb] [img_thumb]http://oi53.tinypic.com/oa9po7.jpg[/img_thumb] [img_thumb]http://oi53.tinypic.com/25pjzmw.jpg[/img_thumb] [img_thumb]http://oi55.tinypic.com/2eg4mc5.jpg[/img_thumb] [img_thumb]http://oi51.tinypic.com/2d8p94l.jpg[/img_thumb] Please do keep in mind that [b] NONE [/b] of the rooms are finnished and of course i'l be happy for suggestions (sorry for bad English)
I think it would look better if every room kept the style shown in the first picture, clean and modern. Nice work so far though.
The last two pictures look like the textures are [b]REALLY[/b] low quality. For example, the floor plates being blurry and having no bump mapping at all. Same with the ceiling.
[QUOTE=DireAvenger;26492693]The last two pictures look like the textures are [b]REALLY[/b] low quality. For example, the floor plates being blurry and having no bump mapping at all. Same with the ceiling.[/QUOTE] I think the walls on particularly the last picture looks great though.
[QUOTE=Freakie;26492967]I think the walls on particularly the last picture looks great though.[/QUOTE] Yes because texture on walls is default hl2. While those 2 look custom.
I agree with the comments above, about the low-resolution textures. At the same time, however, the architecture and the looks sort of remind me of the Von Braun from System Shock 2. I like it.
Removed the lowQ materials Added better light Added more detail Before: [img_thumb]http://oi56.tinypic.com/29ysd2d.jpg[/img_thumb] After: [img_thumb]http://oi55.tinypic.com/296j0j6.jpg[/img_thumb] Before: [img_thumb]http://oi52.tinypic.com/nwii5y.jpg[/img_thumb] After: [img_thumb]http://oi53.tinypic.com/oa9po7.jpg[/img_thumb]
Please, continue.
Before: [img_thumb]http://oi53.tinypic.com/4vjymc.jpg[/img_thumb] After:[img_thumb]http://oi56.tinypic.com/9uumwx.jpg[/img_thumb] New: [img_thumb]http://oi53.tinypic.com/25pjzmw.jpg[/img_thumb] New: [img_thumb]http://oi55.tinypic.com/2eg4mc5.jpg[/img_thumb]
It's shaping up quite nicely.
new room "Mess hall" [img_thumb]http://oi52.tinypic.com/2cgihf.jpg[/img_thumb] And the current idea is to have included is: Military area Hangar Living quarters Lab Medical facility Bridge Lobby Mall (yes, really)
[QUOTE=J-B;26532306]new room "Mess hall" [img_thumb]http://oi52.tinypic.com/2cgihf.jpg[/img_thumb] And the current idea is to have included is: Military area Hangar Living quarters Lab Medical facility Bridge Lobby Mall (yes, really)[/QUOTE] Looks a bit bland, try breaking up the floor with some details.
[QUOTE=Zally13;26537237]Looks a bit bland, try breaking up the floor with some details.[/QUOTE] [img]http://oi51.tinypic.com/2d8p94l.jpg[/img] Better? Edit: changed layouts for the armury aswell [img_thumb]http://oi56.tinypic.com/2hd15dy.jpg[/img_thumb]
The floor texture looks like a shower drain that should only be used once, the texture on the wall beams is too repetitive when used on the ceiling aswell.
[IMG]http://oi56.tinypic.com/cl16q.jpg[/IMG] [IMG]http://oi56.tinypic.com/245iz40.jpg[/IMG] [IMG_thumb]http://oi52.tinypic.com/24uz56u.jpg[/IMG_thumb]
Sorry, you need to Log In to post a reply to this thread.