Is there a way to use a trigger_* to prevent props from being spawned within the trigger block's area? I imagine if there is, it's already been done.
You could do a trigger_remove with a filter_class set to prop_physics.
I thought this was more of an LUA thing but can be done with a trigger area.
I believe gm_botmap_v3 has this around its spawn building. The above mentioned should work.
this method is common on some spacebuild servers where planet size is an issue and admins don't want spawn platforms littered with props so they apply an LUA command serverside that detects the spawn points and removes props automatically and even pops up a message telling a player they cant build there.
Alright, but considering my knowledge of triggers, won't this remove objects that enter the field even after being spawned?
yes it should. think of it like a "trash can"
My aim is to prevent objects from being spawned inside the area, not removed should they come in contact with it.
[QUOTE=Izkhanilov;26238033]My aim is to prevent objects from being spawned inside the area, not removed should they come in contact with it.[/QUOTE]
1. Spawn props away from spawn.
2. Move onto spawn.
3. Same effect.
^^ yeah thats going to happen either way usually unless you know LUA and know how to make it do that which I don't
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