• How to make endlessly swinging object
    4 replies, posted
Hey, trying to make a deathrun map with a trap like this: [IMG]http://www.1337upload.net/files/hl2_2010-12-06_16-12-11-94.jpg[/IMG] I want that rock thing to swing endlessly, forth and back. What do?
Hmm, prop_physic on a rope with a trigger_push on both sides? Nah that probably wouldn't work that great, but it's worth a try.
Make a momentary_rot_button and put it's origin at the top, then use a logic_relay to set it's position back and forth. The m_r_b should have an output for onfullyopen/closed, so you could have it trigger the relay to open itself again.
[QUOTE=Lord Ned;26525334]Make a momentary_rot_button and put it's origin at the top, then use a logic_relay to set it's position back and forth. The m_r_b should have an output for onfullyopen/closed, so you could have it trigger the relay to open itself again.[/QUOTE] I'll give that a try.
func_rotation has an Accelerate/Deaccelerate flag each time its movement stops, try it out.
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