So, I, making an evocity sized city map, so be it has hardly any woodland, just a big port, and industrial area etc, but, the sea is one invisible wall and it blends in well, but the issue I have is, the back of the city, I don't like tunnels with barricades or low fences that could clearly be jumped other.
What I'm asking is, any suggestions on how I could hide the the other boarders with out low level fences or cliffs?
You could be creative with the lore for the city and place barbed wire fences to create a no mans land / check point .
[QUOTE=SteinJaeger;48657230]You could be creative with the lore for the city and place barbed wire fences to create a no mans land / check point .[/QUOTE]
Some one said about a train track, but i like the fence more :P
Large highway overpasses on solid foundations with tunnels connecting? But you said no tunnels hm...
[QUOTE=Portugalotaku;48660302]Large highway overpasses on solid foundations with tunnels connecting? But you said no tunnels hm...[/QUOTE]
Don't mind tunnels just I don't like it when they have barriers for no given reason.
[QUOTE=Borris_Squad;48697466]Don't mind tunnels just I don't like it when they have barriers for no given reason.[/QUOTE]
you could make a tunnel with barriers on front of it and the tunnel would have collapsed and so that would be a good reason for barriers
Sorry, you need to Log In to post a reply to this thread.