I know how to model, rig, animate, all that. I've done custom AI for other engines. Does anyone know where I would start with getting my own NPC working in-game and functioning?
[QUOTE=Ki11aFTFW;39225179]I know how to model, rig, animate, all that. I've done custom AI for other engines. Does anyone know where I would start with getting my own NPC working in-game and functioning?[/QUOTE]
You can script one with .lua or code one into a separate mod using c++ using the Alien Swarm SDK or the Source SDK "Create a Mod"
I'd plan on doing a mod for something Half Life related, I knew it involved some C++, could you point me out where I'd start? I'm have a very small experience in programming however I'm willing to learn.
The [URL=https://developer.valvesoftware.com/wiki/Category:Programming]VDC[/URL] has some good articles
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