• rp_noblesville
    16 replies, posted
What's up guys, I recently made this map for a RP server I play on. (too bad it got fucked by the crash on join error) rp_noblesville is a decent sized RP map with a lot of great features, and a good balance between detail and simplicity. It has a lot of buildings, and two warehouses to be used for gangster bases. This map was made for Sheogorath RP at [url]http://www.sheorp.com[/url] There is also a town hall with working jail cells, a fallout shelter, an admin room, a neighborhood, an apartment, and much, much more! I know there are some glitches but not game-killing ones. Another one of my maps: [url]http://www.garrysmod.org/downloads/?a=view&id=130411[/url] You need only Gmod and CS:S to play this map. Please give feedback. Once Gmod 13 comes out I'll be making another version! There are no AI nodes, sorry. It isn't HDR yet. Once again, please give feedback! :3 download: [url]http://www.garrysmod.org/downloads/?a=view&id=132779[/url] If you want to use this on your server please tell me and credit me. Also, I KNOW THE ROAD TEXTURE'S CRAP! GIMME SOME TIME! /rant Screenshots: [IMG]http://i.imgur.com/4QahI.jpg[/IMG] [img]http://i.imgur.com/4B3V1.jpg[/img] [IMG]http://i.imgur.com/WjH2y.jpg[/IMG] [IMG]http://i.imgur.com/71pov.jpg[/IMG]
What is going on with that road texture?
Le horrible. :v: Seriously, those buildings needs much more detail. Windows and doors doesn't even have trims. And J&M glass co doesn't have windows :v:
Bitch pls. Learn how to give [i]constructive[/i] criticism. It's V1 for God's sake. It's meant to be a simple rp map with a bit of detail and good features. Just because you're an "awesome" map maker doesn't give you the right to be a douche to beginners <3
[QUOTE=maximizer39v2;38011328]Learn how to give constructive criticism. [/QUOTE] Dont expect to get that when your screenshots are retarded drugmods or some shit. He even told you what you should add. "Seriously, those buildings needs much more detail. Windows and doors doesn't even have trims." [QUOTE=maximizer39v2;38011328]It's V1 for God's sake. [/QUOTE] V1 does not mean not detailed, most people make detailed maps before they even release them, or never even release them.
[QUOTE=maximizer39v2;38011328]Bitch pls. Learn how to give [i]constructive[/i] criticism. It's V1 for God's sake. It's meant to be a simple rp map with a bit of detail and good features. Just because you're an "awesome" map maker doesn't give you the right to be a douche to beginners <3[/QUOTE] fuck off if youre gonna act like that, your map is nothing amazing and you cant use "its v1" or "its not meant to have a lot of detail", youve released it so you have to accept what you get, if you wanted pure criticism you shouldve made a wip [quote]a lot of great features[/Quote] there are very few features [quote]and a good balance between detail and simplicity.[/quote] there is no detail
[QUOTE=maximizer39v2;38011328]Bitch pls. Learn how to give [i]constructive[/i] criticism. It's V1 for God's sake. It's meant to be a simple rp map with a bit of detail and good features. Just because you're an "awesome" map maker doesn't give you the right to be a douche to beginners <3[/QUOTE] I was going to give some nice criticism. but when you posted this, I just couldn't bring myself to actually type some.
[QUOTE=maximizer39v2;38011328]Bitch pls. Learn how to give [i]constructive[/i] criticism. It's V1 for God's sake. It's meant to be a simple rp map with a bit of detail and good features. Just because you're an "awesome" map maker doesn't give you the right to be a douche to beginners <3[/QUOTE] Want some constructive criticism? Fine. Here's a list of all the things you fucked up on: -Road textures -Misaligned textures -blocky as fuck -le funny drug mods xD -Copy paste houses -Tiny sidewalks -Random shit put down in random areas -horrible layout from what I can see -Graffiti in unnecessary areas -No window frames -Wood floors on ceiling inside buildings -Large gaps in sidewalk for doors, makes no sense -Randomly place light posts -horrible attitude -pretty shitty map in general Come on. You know us. Do you really think we would have let this slide if it said, "V1?"
[QUOTE=maximizer39v2;38011328]Bitch pls. Learn how to give [i]constructive[/i] criticism. It's V1 for God's sake. It's meant to be a simple rp map with a bit of detail and good features. Just because you're an "awesome" map maker doesn't give you the right to be a douche to beginners <3[/QUOTE] I know people use "beta" as an excuse but this is just bad. You're using memes in your post and acting like a douche.
If you want some decent road textures, check out either GTA IV or Postal 2.
No one has mentioned the crane in the first image? What good is a cargo crane that can only go from side to side?
[QUOTE=IronPhoenix;38017740]No one has mentioned the crane in the first image? What good is a cargo crane that can only go from side to side?[/QUOTE] Well maybe the crane's sitting on cinder blocks.
I think you should replace the textures and liven up the houses a little... Christ everything looks like it's just placeholders for an ideas guy's map. Needs one fucking overhaul man.
Oh. just seen the ironic shop- j&m glass co, the building with no windows.
Your streets are extremely narrow, and the corners would be next to impossible to turn and stay in your own lane.
[QUOTE=maximizer39v2;38011328]Bitch pls. Learn how to give [i]constructive[/i] criticism. It's V1 for God's sake. It's meant to be a simple rp map with a bit of detail and good features. Just because you're an "awesome" map maker doesn't give you the right to be a douche to beginners <3[/QUOTE] wow just... wow [editline]13th October 2012[/editline] your map doesnt flow too well, the windows are just complete squares. the windows need to have an even spacing between them. all of your buildings are essentially just blocks and some of them have slanted roofs. work on your lighting as well.
Guys, he's most likely trolling so just don't reply. In case he isn't, he's just a douche and a horrible mapper.
Sorry, you need to Log In to post a reply to this thread.