Okay I give in.
After going through the wiki and a few youtube video tutorials I officially need help with creating a camera/monitor in CSS.
Can someone give me a foolproof and up-to-date tutorial?
I know [URL="http://www.youtube.com/watch?v=ILXwJ9gZKVY"]this[/URL] one looks good enough
[To others] I disagree by 100% about 3kliksphilip being a disgrace to mapping!
While on topic, is it still possible in cs:go or did it get removed?
Try it and see for yourself, if it doesn't work in GO that means "No security systems in GO for you!"
Camera entity need to be fixed. Seriously. It's a useful and unique entity. How do we complain to Valve about it?
While they're at it, they should add the ability to have more than one RT screen viewable in the player's field of view. That always bugged be how I couldn't make a decent security station since you can only see what's going on with one camera at a time.
[QUOTE=forkprong;39801778]Camera entity need to be fixed. Seriously. It's a useful and unique entity. How do we complain to Valve about it?[/QUOTE]
I suppose the entity's coding wasn't cut out from CS, I'm afraid you'll have to add keyvalues by yourself
[QUOTE=forkprong;39801778]Camera entity need to be fixed. Seriously. It's a useful and unique entity. How do we complain to Valve about it?[/QUOTE]
Send 'em an email. That'll scare the heck out of 'em.
Found a useful solution and loaded up the FDG file for hl2mp. both point_camera and func_monitor are present in the entity list now.
Video seems reversed though which is odd. I don't see a flag that reverses it.
Also, CSGO better have a new and improved camera system! I also hope I can have mirrors and water in the same portal too.
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