I like the RP maps because of their extreme detail, but they tend to lack AI nodes. What are some good maps (RP like would be nice) that are also noded for AI?
I like to cause wars on the street and stuff.
Also, anyone know an addon that makes NPCs sit down or not attack the player?
[QUOTE=Leopardson;28789009]I like the RP maps because of their extreme detail, but they tend to lack AI nodes. What are some good maps (RP like would be nice) that are also noded for AI?
I like to cause wars on the street and stuff.
Also, anyone know an addon that makes NPCs sit down or not attack the player?[/QUOTE]
For the latter, just tick the Ignore Player button in the NPC spawnlist. The sitting down can only be done by internal mapping I'm pretty sure, as you basically tell it to use a specific animation.
But there could be a toolgun out there that does it too, however I'd doubt they'd stay in their sitting position.
[QUOTE=VaSTinY;28789065]For the latter, just tick the Ignore Player button in the NPC spawnlist. The sitting down can only be done by internal mapping I'm pretty sure, as you basically tell it to use a specific animation.
But there could be a toolgun out there that does it too, however I'd doubt they'd stay in their sitting position.[/QUOTE]
If I pushed ignore players, nobody would shoot at me. I'm looking for the effect where I have combine soldiers on my team, but I can still be shot like everyone else. I've always wanted to get with my brother and have a war where my combine attack him, not me, and his combine attack me, not him.
City 8 has basic nodes, if you haven't tried that. GM_Apocalypse has all kinds of nodes whilst being vast and very detailed.
[QUOTE=Leopardson;28789701]If I pushed ignore players, nobody would shoot at me. I'm looking for the effect where I have combine soldiers on my team, but I can still be shot like everyone else. I've always wanted to get with my brother and have a war where my combine attack him, not me, and his combine attack me, not him.[/QUOTE]
In-game, (with sv_cheats enabled) type "ent_fire npc_combine_s SetRelationship !player D_LI 99"
If you want rebels to be your enemy then type
"ent_fire npc_citizen SetRelationship !player D_HT 99"
and to be able to shoot them back:
"ent_fire !player SetRelationship npc_citizen D_HT 99"
and if you want rebels to ally to the Combine and vice versa, type:
"ent_fire npc_citizen SetRelationship npc_combine_s D_LI 99"
and
"ent_fire npc_combine_s SetRelationship npc_citizen D_LI 99"
This commands will only affect npcs already spawned, so you need to redo the command every time you add a new NPC.
Thanks. Timenova, City 8 has no nodes and I can't find GM_Apocalypse
[QUOTE=Leopardson;28792058]Thanks. Timenova, City 8 has no nodes and I can't find GM_Apocalypse[/QUOTE]
check toybox. its a fucking amazing map and you should totally try it.
Here: [url]http://www.facepunch.com/threads/993307-gm_apocalypse[/url]
Has ground nodes, air nodes, Strider nodes, and climbing nodes. And I'm sure the City 8 maps have basic ground nodes. One of them (City 8: District Nine) also has Strider nodes which can also work for flying NPCs.
To check for nodes in a map, open the console and type [i]ai_nodes[/i]. Any nodes in the map will appear. To remove them from view, type [i]ai_nodes[/i] twice more.
[QUOTE=Timenova;28796572]Here: [url]http://www.facepunch.com/threads/993307-gm_apocalypse[/url]
Has ground nodes, air nodes, Strider nodes, and climbing nodes. And I'm sure the City 8 maps have basic ground nodes. One of them (City 8: District Nine) also has Strider nodes which can also work for flying NPCs.
To check for nodes in a map, open the console and type [i]ai_nodes[/i]. Any nodes in the map will appear. To remove them from view, type [i]ai_nodes[/i] twice more.[/QUOTE]
air nodes ARE strider nodes.
[QUOTE=Mr. Smartass;28802580]air nodes ARE strider nodes.[/QUOTE]
I know. I didn't word it properly, sorry.
[QUOTE=Mr. Smartass;28793280]check toybox. its a fucking amazing map and you should totally try it.[/QUOTE]
It's not on toybox anymore, I really need to get it on there but I could never upload the map correctly. I'll try and get it up again one day
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