TTT_UTILITY
public beta woooooo
The map is an underground, industrial-themed map that will feature several nifty things, including a traitor room, a system that toggles power to most lights, and other cool stuff.
Public Download (22.4 MB) [url]https://dl.dropboxusercontent.com/u/2961633/mapping/ttt_utility.bsp[/url]
Power can be controlled by pressing THIS device: [t]http://i.imgur.com/GH1MzGr.png[/t]
There is a 30-Second cooldown.
Map Overview:
[t]http://i.imm.io/13xFU.jpeg[/t]
MEDIA
Garage, Security and Car Tunnels
[t]http://i.imm.io/13xHD.jpeg[/t]
[t]http://i.imm.io/13xJi.jpeg[/t]
[t]http://i.imm.io/13xKv.jpeg[/t]
[t]http://i.imm.io/13xLz.jpeg[/t]
[t]http://i.imm.io/13xLR.jpeg[/t]
[t]http://i.imm.io/13xMI.jpeg[/t]
Offices, Cafeteria, Stairwell, and Underhall
[t]http://i.imm.io/13xNh.jpeg[/t]
[t]http://i.imm.io/13xNN.jpeg[/t]
[t]http://i.imm.io/13xOp.jpeg[/t]
[t]http://i.imm.io/13xOA.jpeg[/t]
[t]http://i.imm.io/13xP5.jpeg[/t]
[t]http://i.imm.io/13xPg.jpeg[/t]
[t]http://i.imm.io/13xPE.jpeg[/t]
[t]http://i.imm.io/13xQa.jpeg[/t]
[t]http://i.imm.io/13xQA.jpeg[/t]
[t]http://i.imm.io/13xQW.jpeg[/t]
[t]http://i.imm.io/13xRw.jpeg[/t]
Sewers, Water Trap, and Traitor Room
[t]http://i.imm.io/13xRY.jpeg[/t]
[t]http://i.imm.io/13xSc.jpeg[/t]
[t]http://i.imm.io/13xT3.jpeg[/t]
[t]http://i.imm.io/13xTr.jpeg[/t]
[t]http://i.imm.io/13xTJ.jpeg[/t]
[t]http://i.imm.io/13xUb.jpeg[/t]
Generator Room, Vent Room, and Warehouse
[t]http://i.imm.io/13xVR.jpeg[/t]
[t]http://i.imm.io/13xWB.jpeg[/t]
[t]http://i.imm.io/13xUL.jpeg[/t]
[t]http://i.imm.io/13xWY.jpeg[/t]
All custom content is packed into the map, all that is required to play is Half-Life 2 and CSS (The minimum requirements of TTT.)
get rid of them locked but unopenable doors unless you plan on putting things behind them
if i run up to a door and it looks openable and its not i get sad
i like your visuals and the cues and stuff like the do not enter sign next to that breakable wall, and the vent hatch missing
keep at it plz, ttt is in desperate need for more maps
[QUOTE=Rocketsurgery;40311387]get rid of them locked but unopenable doors unless you plan on putting things behind them
if i run up to a door and it looks openable and its not i get sad
i like your visuals and the cues and stuff like the do not enter sign next to that breakable wall, and the vent hatch missing
keep at it plz, ttt is in desperate need for more maps[/QUOTE]
I'm trying to go for that "There's more here because this shit is real but fuck you you can't get to it" Feel most quality maps have.
How would you feel about them opening only about 25-30 degrees and then stopping because they're blocked by something, F.E.A.R./Condemned: Criminal Origins-style?
It'd be cool if you could turn the screenshot links into actual embedded images.
[QUOTE=Mozartkugeln;40312930]It'd be cool if you could turn the screenshot links into actual embedded images.[/QUOTE]
Would, but they're all 1920x1080 which would be ass. I'll see if I can batch resize them and then stick them in my dropbox. (If anyone knows any websites or programs, please do let me know.)
Everything looks awesome except the power thing, playing in the dark sucks.
[QUOTE=Inugami;40314782]Would, but they're all 1920x1080 which would be ass. I'll see if I can batch resize them and then stick them in my dropbox. (If anyone knows any websites or programs, please do let me know.)[/QUOTE]
Pretty sure you can use [noparse][T][/T][/noparse] (thumbnail) tags for those without having to resize them.
[QUOTE=Mozartkugeln;40320213]Pretty sure you can use [noparse][T][/T][/noparse] (thumbnail) tags for those without having to resize them.[/QUOTE]
Are you doing anything later? I really want to like, make out with you or something.
New media added, beta release slated for tomorrow afternoon, PDT.
It's finished! The map is now public beta, go have fun.
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