I think there should be more N64/Gamecube ported maps.
8 replies, posted
As far as I know, all we have is clock town, outset island, and Kakariko village.
I need thems nostalgia!
Then learn the editor and make them.
mapping is a very time consuming process, people won't take any requests without some financial motivation. On rare occasion someone may take up a request without asking for anything in return but they won't put much effort into the map.
i've been meaning to do del fino from super mario sunshine for some time.
either that or wet dry world from sm64.. dunno yet.
i saw some dude working on a del fino a while back not sure what happened to it i dont check the pimpage thread as much as i used to. it looked pretty good from what i saw.
8bitsandwich made a lot of nintendo related maps including Delfino Plaza. However his maps have all this time been protected ( I mean you could only play them on his personal server ). Recently, his server died and for some reason, he decided not to remove the protection. I don't know why, he said himself he wouldn't like wasted work and time.
I've been working on Mute City from F-Zero, but it's bigger than source's max map size limit.
[QUOTE=Stiffy360;40833852]I've been working on Mute City from F-Zero, but it's bigger than source's max map size limit.[/QUOTE]
You could do what the Earth Special Forces source mod is doing and turn the map into a huge model. That way you can make the map as big as you want. Then all that's left is a couple hours of collision mapping.
Huh.
I meant like what sreap is doing, with his clock town map.
What he is doing, though, is putting all the different areas under each other..
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