• Models not kept
    2 replies, posted
Hello I am having the issue of when I try to compile my map models aren't kept in the map at runtime, specifically the wooden Boards of HL2 And the Doors.
make sure they're the right type. in the model browser, click info. if it says physics, it has to be a prop_physics. even if it says physics and static, it still has to be a physics (to make it static, check the disable motion flag). the compile log should give you information as to what props are having issues. please use the question megathread next time, it won't clutter the forum and many mappers check that thread and offer help.
Yes, TCB is right on the money. The boards need to be prop_physics, because when you break them, that's because they take physics damage, and will break into the gibs specific to that model. Also, if you are using the boards as an obstacle that the player must break through with a crowbar: Make sure to go to the object's checkmark flags. Then, uncheck 'output on +USE', and check 'Motion Disabled'.
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