Hi, I've been making posters like the ones from HL2, and I've even done it this way a few times before.
My process:
1. Take a grunge or dissolved texture, make it black and white, slap it into an alpha channel and color select what I want to delete
2. Delete those parts, then copy my image and put it in a new layer over a decal_posterbreen for sizing
3. Remove the decal_posterbreen layer below, save my image as a .png and get it into vtfedit.
Now though, when I import it into vtfedit, I see an absolutely clean version of my image, no grunge, no worn effect, nothing.
I'm not importing over any alpha channels, but I don't think I should have to since I literally deleted those parts of the poster.
I notice that before I Resize my image, it imports fine. This only happens after I resize.
I've never seen anybody use an alpha texture for grunge, I always just took a grunge texture from cgtextures or what have you, put it directly over the texture, and lower the opacity of the grunge texture until it looks realistic enough.
Sorry, what I'm talking about is a worn-effect on a poster- not actual grunge.
Also, this seemed to be just a glitch with vtfedit's preview, I put it into gmod and it's fine.
vtfedit never shows the alpha properly, you have to manually check the alpha channel after importing to see whether it imported properly or not
[QUOTE=Sheeplie;49123799]Sorry, what I'm talking about is a worn-effect on a poster- not actual grunge.
Also, this seemed to be just a glitch with vtfedit's preview, I put it into gmod and it's fine.[/QUOTE]
Gimp has been known to fuck with alphas in that it removes all colour information in places where an alpha is. Might be the cause.
Also don't use Pngs - use tgas with an alpha channel, rather than just deleting stuff from the RGB channel. (you want RGBA)
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