[code] rp_newyork_night.vmf, line 194882: error 7 [/code]
I looked around and it says that it could be a corrupt solid, how ever even the backup created has this error and it was working fine last night, what can i do.
line 194882 to 195055
[code]
{
solid
{
"id" "1121739"
side
{
"id" "229923"
"plane" "(1.#QNAN 1.#QNAN -479.457) (1.#QNAN 1.#QNAN -483.051) (1.#QNAN 1.#QNAN -530.02)"
"material" "CS_HAVANA/METAL02"
"uaxis" "[1 0 0 0] 0.25"
"vaxis" "[0 0 -1 -112] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229922"
"plane" "(1.#QNAN 1.#QNAN -639.031) (1.#QNAN 1.#QNAN -629.5) (1.#QNAN 1.#QNAN -579.738)"
"material" "CS_HAVANA/METAL02"
"uaxis" "[1 0 0 0] 0.25"
"vaxis" "[0 0 -1 -112] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229921"
"plane" "(1.#QNAN 1.#QNAN -530.023) (1.#QNAN 1.#QNAN -579.743) (1.#QNAN 1.#QNAN -579.747)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229920"
"plane" "(1.#QNAN 1.#QNAN -483.027) (1.#QNAN 1.#QNAN -530.027) (1.#QNAN 1.#QNAN -530.023)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229919"
"plane" "(1.#QNAN 1.#QNAN -479.457) (1.#QNAN 1.#QNAN -483.055) (1.#QNAN 1.#QNAN -483.069)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229918"
"plane" "(1.#QNAN 1.#QNAN -629.504) (1.#QNAN 1.#QNAN -639.036) (1.#QNAN 1.#QNAN -639.035)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229917"
"plane" "(1.#QNAN 1.#QNAN -579.738) (1.#QNAN 1.#QNAN -629.5) (1.#QNAN 1.#QNAN -629.5)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229916"
"plane" "(1.#QNAN 1.#QNAN -479.458) (1.#QNAN 1.#QNAN -639.025) (1.#QNAN 1.#QNAN -639.028)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
editor
{
"color" "220 220 220"
"groupid" "1121738"
"visgroupshown" "1"
"visgroupautoshown" "1"
}
}
}
hidden
{
solid
{
"id" "1121740"
side
{
"id" "229929"
"plane" "(1.#QNAN 1.#QNAN -430.105) (1.#QNAN 1.#QNAN -440.648) (1.#QNAN 1.#QNAN -479.46)"
"material" "CS_HAVANA/METAL02"
"uaxis" "[1 0 0 0] 0.25"
"vaxis" "[0 0 -1 -112] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229928"
"plane" "(1.#QNAN 1.#QNAN -533.922) (1.#QNAN 1.#QNAN -479.453) (1.#QNAN 1.#QNAN -440.637)"
"material" "CS_HAVANA/METAL02"
"uaxis" "[1 0 0 0] 0.25"
"vaxis" "[0 0 -1 -112] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229927"
"plane" "(1.#QNAN 1.#QNAN -440.637) (1.#QNAN 1.#QNAN -479.461) (1.#QNAN 1.#QNAN -479.461)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229926"
"plane" "(1.#QNAN 1.#QNAN -430.086) (1.#QNAN 1.#QNAN -440.637) (1.#QNAN 1.#QNAN -440.639)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[1 0 0 0] 0.25"
"vaxis" "[0 -1 0 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229925"
"plane" "(1.#QNAN 1.#QNAN -479.453) (1.#QNAN 1.#QNAN -533.914) (1.#QNAN 1.#QNAN -533.906)"
"material" "BRICK/BRICKWALL003A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
side
{
"id" "229924"
"plane" "(1.#QNAN 1.#QNAN -430.097) (1.#QNAN 1.#QNAN -533.916) (1.#QNAN 1.#QNAN -533.926)"
"material" "CONCRETE/CONCRETEFLOOR008A"
"uaxis" "[0 1 0 0] 0.25"
"vaxis" "[0 0 -1 0] 0.25"
"rotation" "0"
"lightmapscale" "16"
"smoothing_groups" "0"
}
editor
{
"color" "220 220 220"
"groupid" "1121738"
"visgroupshown" "1"
"visgroupautoshown" "1"
}
}
}
hidden
{
[/code]
And i reconise by the materials what building it is, i added it last night, but it was just copy and paste from the building next to it, and thats been their for ages.
Thanks :/
[editline]10th January 2016[/editline]
Ok so i loaded a old version, a backup which is a bit old but, i realised it was a bit i did not like any way xD How can i remove it?
[QUOTE] i realised it was a bit i did not like any way xD How can i remove it?[/QUOTE]
just select the brushes you didnt want and delete it?
[QUOTE=ROBOT EVAN;49499447]just select the brushes you didnt want and delete it?[/QUOTE] I cant actually get into the editor with out deleting the corrupt brushes in a text editor, and i dont know what im doing when it comes to removing them so.
[QUOTE=Borris_Squad;49499460]I cant actually get into the editor with out deleting the corrupt brushes in a text editor, and i dont know what im doing when it comes to removing them so.[/QUOTE]
so just to clarify: youre saying hammer editor itself crashes when you load the vmf? (not the bsp or hl2)
[QUOTE=ROBOT EVAN;49501252]so just to clarify: youre saying hammer editor itself crashes when you load the vmf? (not the bsp or hl2)[/QUOTE]
YEs but its fixed now
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