• Props, Decals Not Appearing
    3 replies, posted
Hi, I'm making a map and I've stumbled into a problem. [IMG]http://puu.sh/3HZEj.jpg[/IMG] As you see in this image, there's decals and props like the barrel and the yellow object back there. (Green is spawn) However, this is what it appears like in game [IMG]http://i.imgur.com/AzJ1wMx.jpg[/IMG] No decals except for the front and no props at all. Also, the zombies are working. So, what's the fix here? I tried googling but I got invalid results and didn't get an answer.
certain props can't be used as prop_static. your compile log will tell you when a prop has been deleted for this reason. I think that goes for the blue barrel you've got there. if you still want to use it as a static prop, you can make it a prop_dynamic_override. as for the zombies, I don't think you can use npc_ type entities in a multiplayer game. what game are you mapping for? if you still just want to use the zombies as non-AI models, they should be made into props.
About the decals: Use info_overlays. They have more control options such as the faces they are supposed to appear on.
[QUOTE=Satin Storm;41539810]certain props can't be used as prop_static. your compile log will tell you when a prop has been deleted for this reason. I think that goes for the blue barrel you've got there. if you still want to use it as a static prop, you can make it a prop_dynamic_override. [/QUOTE] [IMG]http://i.imgur.com/FKBLJ2E.jpg[/IMG] [QUOTE=DasMatze;41540190]About the decals: Use info_overlays. They have more control options such as the faces they are supposed to appear on.[/QUOTE] Ah. Thanks. For some reason it appears as black in Hammer but appears normal in the game.
Sorry, you need to Log In to post a reply to this thread.